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code transfer into trainer

 
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hellman
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Joined: 09 Mar 2010
Posts: 48
Location: asia

PostPosted: Wed May 05, 2010 8:20 am    Post subject: code transfer into trainer Reply with quote

first of all this is different to my first problem in freeze and also this one is not a timer.
how can i convert this code into trainer code?
6f93d8 01,00 is original code
6f93d8 00,00 is disable code for orginal





from original auto assemble


the reason why i used 0 (value) is to disable or pause something in the game (not a timer) but i also want this back in 1 (value)
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Slugsnack
Grandmaster Cheater Supreme
Reputation: 71

Joined: 24 Jan 2007
Posts: 1857

PostPosted: Wed May 05, 2010 10:43 am    Post subject: Reply with quote

Code:
[enable]
006F93D8:
add [eax], al

[disable]
006F93D8:
add [eax], eax


or you could try something like this :
Code:
[enable]
006F93D8:
db 00
[disable]
006F93D8:
db 01
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hellman
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Joined: 09 Mar 2010
Posts: 48
Location: asia

PostPosted: Wed May 05, 2010 8:52 pm    Post subject: Reply with quote

thanks its 100% working.
they are similar..i also tried this before but its not working but now i dont have any problem because its working fine.

Quote:
[enable]
41b436:
db 1
[disable]
41b436:
db 0
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hellman
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Joined: 09 Mar 2010
Posts: 48
Location: asia

PostPosted: Thu May 06, 2010 10:32 pm    Post subject: Reply with quote

Slugsnack wrote:
Code:
[enable]
006F93D8:
add [eax], al

[disable]
006F93D8:
add [eax], eax


or you could try something like this :
Code:
[enable]
006F93D8:
db 00
[disable]
006F93D8:
db 01


this address is a static green but what if a pointer you found is always changing its address?
actually i have this problem in pointer but its not working when i have a pointer.
edit:
solved..
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