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hellman Cheater
Reputation: 0
Joined: 09 Mar 2010 Posts: 48 Location: asia
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Posted: Wed May 05, 2010 8:20 am Post subject: code transfer into trainer |
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first of all this is different to my first problem in freeze and also this one is not a timer.
how can i convert this code into trainer code?
6f93d8 01,00 is original code
6f93d8 00,00 is disable code for orginal
from original auto assemble
the reason why i used 0 (value) is to disable or pause something in the game (not a timer) but i also want this back in 1 (value)
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Slugsnack Grandmaster Cheater Supreme
Reputation: 71
Joined: 24 Jan 2007 Posts: 1857
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Posted: Wed May 05, 2010 10:43 am Post subject: |
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Code: | [enable]
006F93D8:
add [eax], al
[disable]
006F93D8:
add [eax], eax
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or you could try something like this :
Code: | [enable]
006F93D8:
db 00
[disable]
006F93D8:
db 01 |
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hellman Cheater
Reputation: 0
Joined: 09 Mar 2010 Posts: 48 Location: asia
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Posted: Wed May 05, 2010 8:52 pm Post subject: |
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thanks its 100% working.
they are similar..i also tried this before but its not working but now i dont have any problem because its working fine.
Quote: | [enable]
41b436:
db 1
[disable]
41b436:
db 0 |
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hellman Cheater
Reputation: 0
Joined: 09 Mar 2010 Posts: 48 Location: asia
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Posted: Thu May 06, 2010 10:32 pm Post subject: |
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Slugsnack wrote: | Code: | [enable]
006F93D8:
add [eax], al
[disable]
006F93D8:
add [eax], eax
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or you could try something like this :
Code: | [enable]
006F93D8:
db 00
[disable]
006F93D8:
db 01 |
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this address is a static green but what if a pointer you found is always changing its address?
actually i have this problem in pointer but its not working when i have a pointer.
edit:
solved..
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