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miniyou How do I cheat?
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Joined: 26 Apr 2010 Posts: 2
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Posted: Tue Apr 27, 2010 10:32 am Post subject: Error 87, can't fix it with debugport |
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| When I try to attach the debugger to TWTPB (google it) I get the 87 errorcode. On other games I usually go for the debugport resetting method, but when I go to the correct memory address it's already all 0. So is all data on any near address. I use CE 5.6, but I doubt it's a bug because I can't attach OllyDbg either. What to do? I've tried some various ways but I just can't get it to work... I'm on Win7 x64.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25953 Location: The netherlands
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Posted: Tue Apr 27, 2010 10:55 am Post subject: |
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Switch to 32-bit windows and try kernelmode debugging
Alternatively, if your system supports dbvm try that(with kernelmode debugging and best way is start dbvm using the ce about screen and restart ce)
and if that also doesn't work or is just not an option, try the pointerscan
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miniyou How do I cheat?
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Joined: 26 Apr 2010 Posts: 2
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Posted: Tue Apr 27, 2010 12:51 pm Post subject: |
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I could attach the kernelmode debugger with dbvm, however the system hung every time it reached the brakepoint (ie when the game wrote to the address). I guess it would work under 32-bit system then, VMWare here I come...
Btw I got the pointers alright (from pointerscan), I just wanted the code locations changing the values so I can nop them (nop>>freeze). Thank's for the help
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