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Attaching a debugger & having the value change

 
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PostPosted: Sun Apr 18, 2010 10:19 am    Post subject: Attaching a debugger & having the value change Reply with quote

When I attach the debugger to let's say the address for money and the amount of money changes, the game will crash. Is there a fix for this? (Note this is on Napoleon total war)
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Dark Byte
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PostPosted: Sun Apr 18, 2010 10:24 am    Post subject: Reply with quote

Try kernelmode debugging
And if that also fails, and you're on 32-bit windows, then enable kernelmode with global debug

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d link b
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PostPosted: Mon Apr 19, 2010 5:28 pm    Post subject: Reply with quote

I just tried this but now when I try to find the opcodes nothing comes up. This happens in the tutorial too.
EDIT: FYI I'm running 64 bit
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Dark Byte
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PostPosted: Mon Apr 19, 2010 6:22 pm    Post subject: Reply with quote

after launching dbvm restart ce.
then try running either the game before CE or the game after CE (perhaps there's a problem with getting the threads)

Also, if it's the crash caused due to WFL then that's not going to work here, you need global debug, and that doesn't currently work in 64-bit

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PostPosted: Mon Apr 19, 2010 6:41 pm    Post subject: Reply with quote

Okay thanks. It works perfectly now Very Happy
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