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		| Jesper Grandmaster Cheater Supreme
 
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				|  Posted: Thu Sep 24, 2009 6:45 am    Post subject: Space Cadet (Win XP Pinball) Trainer made in VB6 |   |  
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				| So I have struggled with this for hours and I finally got it working.(Not the trainer itself, reading/writing memory in vb6) 
 No use posting a picture since it's not much to look at.
 
 It has.. Modify Score, Always use *Skill Shot* and I couldn't make anything with the ball count because for some reason pinball crashes after writing to the address.
 
 *Skill Shot: When you only deploy a little bit up and go out a secret "hole" on the left. So when you use Always use Skill Shot you can use it even when you get Re-Deploy.
 
 Download link: http://up2share.com/view/nnqafec2m
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		| hcavolsdsadgadsg I'm a spammer
 
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 Joined: 11 Jun 2007
 Posts: 5801
 
 
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				|  Posted: Thu Sep 24, 2009 9:35 am    Post subject: Re: Space Cadet (Win XP Pinball) Trainer made in VB6 |   |  
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				|  	  | Kuchiki Byakuya wrote: |  	  | So I have struggled with this for hours and I finally got it working.(Not the trainer itself, reading/writing memory in vb6) 
 No use posting a picture since it's not much to look at.
 
 It has.. Modify Score, Always use *Skill Shot* and I couldn't make anything with the ball count because for some reason pinball crashes after writing to the address.
 
 Download link: http://up2share.com/view/nnqafec2m
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 Pinball uses pointers, if you don't find the pointer, you'll probably be writing to the wrong place every time and making horrible things happen
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		| Jesper Grandmaster Cheater Supreme
 
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 Posts: 1156
 
 
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				|  Posted: Thu Sep 24, 2009 10:07 am    Post subject: |   |  
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				| How would I go about reading pointer with ReadProcessMemory? |  | 
	
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		| isair Grandmaster Cheater
 
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				|  Posted: Thu Sep 24, 2009 12:33 pm    Post subject: |   |  
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				| read the value of the pointer (4 bytes long for 32-bit OSs), then use that value as the address to read in a second ReadProcessMemory call. |  | 
	
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		| Jesper Grandmaster Cheater Supreme
 
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				|  Posted: Thu Sep 24, 2009 2:57 pm    Post subject: |   |  
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				| I see. Thank you. |  | 
	
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		| iPromise Grandmaster Cheater
 
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 Joined: 27 Jun 2009
 Posts: 529
 Location: Canada
 
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				|  Posted: Thu Dec 31, 2009 1:37 pm    Post subject: |   |  
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				| Find your target address, if its static, and if your using example: CE just get the equation it gives you, it gives you most likely GAME + offset, so all you need to then is get your target processes (pinball) base addess, then add it with the offset which gives you your address. |  | 
	
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