Joined: 14 Feb 2009 Posts: 33 Location: Planet 3 Solar System Orion Arm Spiral Galaxy Milky Way
Posted: Sat Dec 26, 2009 11:13 am Post subject: Cheat Engine for Java Games
Just wondering is it possible at all to read the memory of java applet games. I know the jvm will do garbage collection at any time it likes and dynamically load different classes so their addresses are bound to be changing all the time.
Of course. From a hexing standpoint, they are just like other games. The addresses won't always re-allocate, just at key points like any other title; such as between level loads and game restarts. The same pointer-scanning and gamecode changes apply -> tutorials.
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