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Amynue How do I cheat?
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Joined: 25 Nov 2009 Posts: 5
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Posted: Wed Nov 25, 2009 12:01 pm Post subject: Question |
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Is it possible to make a trainer that would just simlply load .CEM file I've saved? I cant find such function in "Trainer Maker".
Thanks!
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25951 Location: The netherlands
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Posted: Wed Nov 25, 2009 12:17 pm Post subject: |
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auto assembler script as cheattable with
| Code: |
[enable]
loadbinary(xxxxxxxx, mycem.cem)
[disable]
//do nothing
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Amynue How do I cheat?
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Joined: 25 Nov 2009 Posts: 5
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Posted: Thu Nov 26, 2009 5:34 am Post subject: |
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Thanks Dark Byte! That's great.
If I would save the CEM without CE header, would it be possible to manualy type (somewhere in assambler code) the adress where it will starting writing memory from CEMs? The game is updated pretty frequentyl and in every version that data is located in different place. It would be easier to just type new adress instead of updating CEMs.
Sorry for my english, hope you can understand what I wanted to say. I hope I'm not overusing your good will too.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25951 Location: The netherlands
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Posted: Thu Nov 26, 2009 5:54 am Post subject: |
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loadbinary is explicitly for loading cem's without a header
the syntax is:
loadbinary(address,filename)
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Amynue How do I cheat?
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Joined: 25 Nov 2009 Posts: 5
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Posted: Thu Nov 26, 2009 6:33 am Post subject: |
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Stupid me, I should guess thats how it works. So I have the code:
| Code: | [enable]
loadbinary(00594660, steelie.cem)
[disable]
//do nothing |
Saved it as a .CEA file. How do I implement it into Trainer Maker?
EDIT: When I click "Assign to current cheat table" it says "the file steelie.cem does not exist". Where should I place the file?
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Dark Byte Site Admin
Reputation: 474
Joined: 09 May 2003 Posts: 25951 Location: The netherlands
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Posted: Thu Nov 26, 2009 10:04 am Post subject: |
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place steelie.cem into the same folder as ce, and when the trainer is created place the cem in the same folder as the trainer
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Amynue How do I cheat?
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Joined: 25 Nov 2009 Posts: 5
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Posted: Thu Nov 26, 2009 11:18 am Post subject: |
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| Dark Byte wrote: | | place steelie.cem into the same folder as ce, and when the trainer is created place the cem in the same folder as the trainer | I did that and it didn't work, but I tried again and now it works So I got the trainer to work but is it possible to have a "Acrivate" button in the trainer instead of a hotkey? Almost every key is assignet to somthing in the game and it's hard to find a key without function.
Thanks again!
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Dark Byte Site Admin
Reputation: 474
Joined: 09 May 2003 Posts: 25951 Location: The netherlands
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Posted: Thu Nov 26, 2009 11:45 am Post subject: |
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you can make a userdefined gui, place a button on it and assign that button to the cheat that does the loading
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Amynue How do I cheat?
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Joined: 25 Nov 2009 Posts: 5
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Posted: Thu Nov 26, 2009 4:47 pm Post subject: |
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| Dark Byte wrote: | | you can make a userdefined gui, place a button on it and assign that button to the cheat that does the loading | At first I didn't noticed that bar on the top where you add buttons, text, etc. and didn't know how does userdefined gui function works. It's very easy in use, I made exactly what I wanted. Your program is amazing. Thanks for all the help!!
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