Posted: Fri Nov 06, 2009 5:52 pm Post subject: Question about Debugger
Hey I am just wondering how can CE not pause the game when toggle the break points? For example, I want to trace the instructions say for a spell CD that's only about say 5 seconds.
Right now I either have to go in the game activate and quickly toggle the break point
OR
I can't go back in the game one the game is frozen (break points).
Joined: 09 May 2003 Posts: 25785 Location: The netherlands
Posted: Fri Nov 06, 2009 5:59 pm Post subject:
See if you can get the game to run in windowed mode
also, you can try the break and trace option instead
and you mention the game is already frozen before entering the game, that means the location of your breakpoint is accessed constantly, so will be a useless spot to debug at anyhow.
See if you can narrow it down by placing a code injection with some filters in there. And leave a spot to set the breakpoint if all conditions are met _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum