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C++ Including My Source?

 
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samo502
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PostPosted: Thu Oct 01, 2009 6:02 am    Post subject: C++ Including My Source? Reply with quote

Lately I've been working with C++ more and for laughs I made a program with a basic hitme outline and added in some protection just to see if I could do it(haven't been able to hack it with CE using basic value finding methods). Anyway, I opened it in Ollydbg to see what the AA looked like and I noticed it let me read my source exactly. I heard that the source gets included into the exe somehow and you can turn that off but I'm having no luck finding the option. Does anyone know how to do this? I really don't want to release a program that is open source unless originally intended that way.
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Slugsnack
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PostPosted: Thu Oct 01, 2009 7:26 am    Post subject: Reply with quote

it's only if olly can find the pdb file
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Stylo
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PostPosted: Thu Oct 01, 2009 7:31 am    Post subject: Reply with quote

first of all a little mistake..
what you're looking at ollydbg isn't called AA, it's pure assembly language
AA is a scripts language familiar only by CE..
and for the option you're looking for i think it's at linker > debugging > generate debug info set to No.
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