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[Q]Step 6> CE tutorial

 
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F5Warning
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PostPosted: Thu Dec 14, 2006 10:49 pm    Post subject: [Q]Step 6> CE tutorial Reply with quote

I have been working on the CE tutorial and I can't find out step 6 or 7(Seen 7, it was AA)

this is what ive got so far(Picture attached)

1) Found the current value
2) Find out what writes to this address
3) change value and get 1 address in new window
4) double click for more info

Where do I find the offset, and what else do I need to do? I'm a little confused when it says "If the assembler instruction doesnt have anything between a '[' and ']' then use another item in the list."

No clue what that means, no other items on my list and dunno what the offset is.
I have looked at all the other tuts on how to find pointers but this is just so confusing. Confused

[QUESTIONS]
What one is the assembler instruction?
Where do I find the offset?
I hex scan the offset found in the assembler instruction?
What does it mean "another item in the list"?
----

Maybe someone can tell me a little more about this in more detail please.
Step 6: Pointers: (PW=098712)

~F5



hmm.PNG
 Description:
Step 6: Pointers: (PW=098712) /// assembler instruction? /// Offset? /// Hexedecimal?
 Filesize:  294.71 KB
 Viewed:  10395 Time(s)

hmm.PNG


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Sithboy1138
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PostPosted: Thu Dec 14, 2006 11:13 pm    Post subject: Re: [Q]Step 6> CE tutorial Reply with quote

F5Warning wrote:
[QUESTIONS]
What one is the assembler instruction?
Where do I find the offset?
I hex scan the offset found in the assembler instruction?
What does it mean "another item in the list"?


Ok, for question 1, I'm not so sure. but for question 2, for this program, there is no offset. it's just 00. but if there was it'd be shown in "the following opcodes changed the selected add..." box, where it says "(numbers-letters - morenumbers) - mov [eax],edx" it'd be after the eax, like mov [eax+08],edx, that would be the offset of 8.

offset? if you dont know what the offset was, how could you hex scan it? if you look in the "more info" box it'll say "The value of the pointer needed to find this address is probably (address)" you'd search the (addess) in hex, and by doing this probably find the pointer. once you find the pointer, you'd be clicking add pointer manuly - yada yada blah blah etc. if I didnt answer any of your questions just say so and i'll try to be more clear.

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F5Warning
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PostPosted: Thu Dec 14, 2006 11:45 pm    Post subject: Reply with quote

If I understand correctly...

1) find current value
2) find out what writes....
3) change value
4) 1 address pops into the window
5) more info
6) [---+08](08 being the offset)
7) The value of this pointer needed to find this address is probably
042e0c78
8 ) 042E0C78 IS the HEX value > No change just tick HEX[x]
9) get 1 value
10) get addy(06FCD2E8)
11) add address man.
12) Tick pointer [x]
13) 06FCD2E8 Offset 08

--

Restarted the game and pointer value is '??' meaning it didnt work. Confused
I saw a topic about finding a pointer of a pointer and I guess thats what I need to do with this game.
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Sithboy1138
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PostPosted: Fri Dec 15, 2006 12:56 am    Post subject: Reply with quote

yes, all that is correct, but if you're doing the tutorial, there is no offset. but if you're doing a game and there is, then, you're on the right track.

after you scan for the hex value (the pointer) is the one value that comes up green (Static)? if not, it may be a multi-pointer setup, just a thought. (covered in the tutorial, step 8 )

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Last edited by Sithboy1138 on Sun Dec 17, 2006 5:23 pm; edited 1 time in total
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runer262
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PostPosted: Sun Dec 17, 2006 3:54 pm    Post subject: Reply with quote

what is the game your trying to work on..
if its a pointer on pointer then you need to do tutorial step 8..
when your searching for the hex if the result is green thats usually the final pointer.
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PostPosted: Sun May 13, 2007 8:54 am    Post subject: Reply with quote

nvm i finished it.
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