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				|  Posted: Wed Dec 30, 2009 12:19 am    Post subject: C++ console |   |  
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				| Dicking with C++0x features function and bind. Member function pointers are kinda barf to deal with in general. 
 I think it was just easier to wrap them in a static function and pass that... I can't seem to really think of a good way to handle this.
 
 console works like something you'd see in a game. It takes the string and splits it into the command and the argument then runs the underlying function.
 
 http://www.mediafire.com/?mzgtzmihjoy
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