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Wiremod question

 
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Solomon Grundy
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PostPosted: Sun Jul 26, 2009 12:57 pm    Post subject: Wiremod question Reply with quote

How do I make tripwire?
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Solomon Grundy
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PostPosted: Sun Jul 26, 2009 1:04 pm    Post subject: Reply with quote

COOKAIMASTURH wrote:
Ranger
I want to make a turret tripwire
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Solomon Grundy
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PostPosted: Sun Jul 26, 2009 1:09 pm    Post subject: Reply with quote

COOKAIMASTURH wrote:
Target finder
beacon sensor (output bearing)

Bearing outputs angle from the facing of beacon sensor on horizontal (bearing) and vertical (elevation).

So you could use that to check if a target is within x and -x bearing as well as within x and -x elevation, the turret is (de-)activated.

Simple lad.
What is your steam?
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[/quote]Effect
How do I cheat?
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PostPosted: Sun Jul 26, 2009 1:25 pm    Post subject: Reply with quote

Ranger on wall where you want trip wire to be. (Make length of laser long enough)

Mount your wire turret

Get the following chips
-Less than
-Constant value

Wire time

Wire ranger to less than
Make constant to the same # as your ranger's distance #
Wire Constant to less than

It should end up being that when someone walks across your laser (ranger) the value changes to less than the laser length therefore making your less than chip have a value of 1.

Then wire the less than chip to the turret.

When the value = 1 the turret is on. Otherwise it is off.
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Solomon Grundy
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PostPosted: Sun Jul 26, 2009 1:26 pm    Post subject: Reply with quote

COOKAIMASTURH wrote:
Something Awful wrote:
COOKAIMASTURH wrote:
Target finder
beacon sensor (output bearing)

Bearing outputs angle from the facing of beacon sensor on horizontal (bearing) and vertical (elevation).

So you could use that to check if a target is within x and -x bearing as well as within x and -x elevation, the turret is (de-)activated.

Simple lad.
What is your steam?


YOU'D WANT TO KNOW WOULDN'T YOU
YOU SON OF A BITCH
WELL THEN
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trebor
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PostPosted: Sun Jul 26, 2009 1:27 pm    Post subject: Reply with quote

Mine is ROHEN02.
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