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Silent Storm Advanced Cheater
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Joined: 03 Jan 2008 Posts: 61 Location: registry
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Posted: Sun Jun 28, 2009 6:23 am Post subject: [CE v5.5] Game crash after attaching the debugger |
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Hi! (at first: my english ist not best)
Im trying to find a pointer for the game 'FlatOut Ultimate Carnage'.
When I try to find out what accesses to the address, the game closes after ~5 seconds.
I´m using Windows XP pro and CE v5.5 (default settings).
I also searched in the Forum for some help, but I think they all used older versions. And I also dont know about a protection of the game or how to find out..
Thanks for your help!
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25831 Location: The netherlands
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Posted: Sun Jun 28, 2009 6:32 am Post subject: |
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first check in code finder that it's set to make use of debug registers
If that is already the case, enable "kernelmode debugger options"
Then when the game is loaded just open the process with ce (do NOT attach the debugger) and use the option "Find what accesses this address"
With some luck the game won't close out then (make sure it doesn't ask to attach the debugger)
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Silent Storm Advanced Cheater
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Joined: 03 Jan 2008 Posts: 61 Location: registry
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Posted: Sun Jun 28, 2009 6:36 am Post subject: |
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| Should i also check 'Use Global Debug routines'?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25831 Location: The netherlands
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Posted: Sun Jun 28, 2009 6:38 am Post subject: |
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nah, that's not really needed
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Silent Storm Advanced Cheater
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Joined: 03 Jan 2008 Posts: 61 Location: registry
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Posted: Sun Jun 28, 2009 7:10 am Post subject: |
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+ debug registers were enabled
+ ernelmode debugger options enabled
+ just opened the process
+ no question to attach the debugger
After some I got an error message:
I used the Speedhack to slow the game down and had enough time to find the pointer.
Why do I get this message?
How can I let him read the memory?
Thx.
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Xblade Of Heaven Master Cheater
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Joined: 16 Oct 2005 Posts: 395 Location: DEAD
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Posted: Tue Jun 30, 2009 12:34 am Post subject: |
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try search and patch isdebuggerpresent.
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ziv121 Grandmaster Cheater
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Joined: 08 Aug 2006 Posts: 947
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Posted: Wed Jul 01, 2009 10:53 am Post subject: |
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I had the same problem(game crashed when attached the debugger), Ive done what you said (changed the options over there), and when I try to read FROM an address, it asks to attach the debugger and crashes. Now what?
Thanks
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25831 Location: The netherlands
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Posted: Wed Jul 01, 2009 1:35 pm Post subject: |
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use find what ACCESSES the address instead of READ FROM
also, try ce 5.5, there you shouldn't be able to make that mistake
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Silent Storm Advanced Cheater
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Joined: 03 Jan 2008 Posts: 61 Location: registry
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Posted: Thu Jul 02, 2009 7:56 am Post subject: |
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I tried out both methods and also tried to prevent detection of the debugger..
I can only use Speedhack to give me more time before the game crashes
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