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		| gogodr I post too much
 
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		| CrisNMP Fun Supervisor
 
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				|  Posted: Wed May 20, 2009 9:37 am    Post subject: |   |  
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				| <3 thanks =D The extrude feature in AutoCAD 3D made me want to chop my balls off. _________________
 
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		| iGod Grandmaster Cheater
 
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 Location: Manchester, uk.
 
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				|  Posted: Wed May 20, 2009 9:42 am    Post subject: |   |  
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				| Looks pretty cool. |  | 
	
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		| CrisNMP Fun Supervisor
 
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				|  Posted: Wed May 20, 2009 10:17 am    Post subject: |   |  
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				| So far so good but when making shapes like rectangles is there any way to align the mouse to a spline when adding the shape. Like AutoCAD Ortho Mode. Also when you have vertices can you extrude them? _________________
 
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		| gogodr I post too much
 
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				|  Posted: Wed May 20, 2009 2:31 pm    Post subject: |   |  
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				| Yes, with the magnet tool and >.> no, you cant extrude a vertice because a vertice holds no direction nor size, just position. |  | 
	
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		| CrisNMP Fun Supervisor
 
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				|  Posted: Wed May 20, 2009 10:34 pm    Post subject: |   |  
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				| Epic tutorial thanks =D _________________
 
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 Last edited by CrisNMP on Sat Jun 13, 2009 1:46 pm; edited 1 time in total
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		| gogodr I post too much
 
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				|  Posted: Wed May 20, 2009 10:40 pm    Post subject: |   |  
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				| here is a professional work ;3 just for some inspiration 
 
   
 if you need help with the materials, just request what do you want to know in my 3D tutorials Place thread
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		| CrisNMP Fun Supervisor
 
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				|  Posted: Wed May 20, 2009 10:52 pm    Post subject: |   |  
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				|  	  | gogodr wrote: |  	  | here is a professional work ;3 just for some inspiration 
 
   
 if you need help with the materials, just request what do you want to know in my 3D tutorials Place thread
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 kk thanks and wow T.T why does it look so realistic. Are there bitmap textures like those available?
 _________________
 
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		| gogodr I post too much
 
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				|  Posted: Wed May 20, 2009 11:03 pm    Post subject: |   |  
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				| I believe most of them are manually modeled in 3D or made with displacement maps (( I don't really think it was with displacement maps though... they always give Bad quality geometry )) 
 here is an example I made for you , took me something about 3 minutes, but your machine needs to be powerful in order to do this
 if your OS is x64 its much better for works like this (( mine is x32 thopugh TT x TT  ))
 
 
 
   
 
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		| CrisNMP Fun Supervisor
 
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				|  Posted: Sat Jun 13, 2009 1:09 pm    Post subject: |   |  
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				| nice and thanks, didn't see that post. Came back here because I'm remaking the whole project again. _________________
 
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		| Arcobaleno I post too much
 
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				|  Posted: Sat Jun 13, 2009 4:31 pm    Post subject: |   |  
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				| Wow thanks this tut is great. 
 And that huse is so realistic.
 _________________
 
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		| ~Pineapple! Grandmaster Cheater Supreme
 
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 Location: The Local Library :3
 
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				|  Posted: Sun Jun 14, 2009 6:12 am    Post subject: |   |  
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				| When i first saw the house i thought it was a photo. Extremely realistic. _________________
 
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		| Mobsy Master Cheater
 
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				|  Posted: Mon Jun 15, 2009 5:48 am    Post subject: |   |  
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				| Useful, nice post. _________________
 
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		| CrisNMP Fun Supervisor
 
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				|  Posted: Sat Aug 01, 2009 7:49 pm    Post subject: |   |  
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				| Going to give this another try(I messed up last time). I'll post outcome if I don't fail. 
 Edit: I got the walls up at least, the geometry is better than before.
 
 
   _________________
 
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		| Simon :v Grandmaster Cheater
 
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				|  Posted: Sat Aug 01, 2009 9:28 pm    Post subject: |   |  
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				| Good progress, Cris. 
 I mistook the picture Gogodr posted as a photo at first; until I looked closely at the textures. ;_;
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