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{-}Sketch{-} Advanced Cheater
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Joined: 22 Sep 2007 Posts: 53 Location: In Your Webz Eating Your Cookies!
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Posted: Tue Jun 16, 2009 2:32 pm Post subject: do dual core make alot of performance improvement? |
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say i have a game that minimum requires a dual core prosesor
and i have a single core would upgrading boost the performance alot like stop it from going slo-mo?
just wondering because im geting my dual core tomorow[hopefully]
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angerist Grandmaster Cheater Supreme
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Joined: 18 Jun 2007 Posts: 1011 Location: Australia.
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Posted: Sat Jun 20, 2009 1:12 am Post subject: |
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Yeah but RAM is probably your problem. What game are you talking about? And you should post your specs.
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eBay I post too much
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Posted: Sat Jun 20, 2009 5:22 am Post subject: |
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Of course it would run the game more smoothly if it uses both cores. Unless the dual core has less Ghz then the single.
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Nick :3 I posted too much crap
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Posted: Sat Jun 20, 2009 6:26 am Post subject: |
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eBay wrote: | Of course it would run the game more smoothly if it uses both cores. Unless the dual core has less Ghz then the single. |
Not neccesairely.
A 2.0 Ghz Core 2 duo, would most likely outperform a 3.0ghz P4 processor
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Waly Master Cheater
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Posted: Sat Jun 20, 2009 9:16 am Post subject: |
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Nick :3 wrote: | eBay wrote: | Of course it would run the game more smoothly if it uses both cores. Unless the dual core has less Ghz then the single. |
Not neccesairely.
A 2.0 Ghz Core 2 duo, would most likely outperform a 3.0ghz P4 processor | It depends if the game can utilize the cores. For example, games like Crysis and GTA IV can utilize up to a quad-core, but some games can only use one core. Most games that only utilize one core are old, anyway.
Dual cores, as of now, are cheaper and can reach higher clock speeds than a quad-core, but if a game could utilize a quad-core, it would have better performance than running it on a dual-core with a higher clock speed.
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puresick Expert Cheater
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Posted: Sat Jun 20, 2009 9:24 am Post subject: |
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Yeah, you should go and get a dual core so you can play that game then.
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Humper Grandmaster Cheater Supreme
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Posted: Sat Jun 20, 2009 11:45 am Post subject: |
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██&am wrote: | Nick :3 wrote: | eBay wrote: | Of course it would run the game more smoothly if it uses both cores. Unless the dual core has less Ghz then the single. |
Not neccesairely.
A 2.0 Ghz Core 2 duo, would most likely outperform a 3.0ghz P4 processor | It depends if the game can utilize the cores. For example, games like Crysis and GTA IV can utilize up to a quad-core, but some games can only use one core. Most games that only utilize one core are old, anyway.
Dual cores, as of now, are cheaper and can reach higher clock speeds than a quad-core, but if a game could utilize a quad-core, it would have better performance than running it on a dual-core with a higher clock speed. |
Your partly right.
Alot games can't use quadcore but 99% of all games can use dualcore because of direct X had that before dualcore acually came out.
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hcavolsdsadgadsg I'm a spammer
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Joined: 11 Jun 2007 Posts: 5801
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Posted: Sat Jun 20, 2009 6:02 pm Post subject: |
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Humper wrote: | Your partly right.
Alot games can't use quadcore but 99% of all games can use dualcore because of direct X had that before dualcore acually came out. |
no, DX itself isn't threaded by nature (well, 11 and on will be).
also any major engine out there already supports 4+ cores, especially those that also target consoles as they have tons of threads to possibly leverage.
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Humper Grandmaster Cheater Supreme
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Posted: Sun Jun 21, 2009 8:04 am Post subject: |
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slovach wrote: | Humper wrote: | Your partly right.
Alot games can't use quadcore but 99% of all games can use dualcore because of direct X had that before dualcore acually came out. |
no, DX itself isn't threaded by nature (well, 11 and on will be).
also any major engine out there already supports 4+ cores, especially those that also target consoles as they have tons of threads to possibly leverage. |
I know, but DX got it at DX 3 (I think).
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hcavolsdsadgadsg I'm a spammer
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Posted: Sun Jun 21, 2009 6:54 pm Post subject: |
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Humper wrote: | slovach wrote: | Humper wrote: | Your partly right.
Alot games can't use quadcore but 99% of all games can use dualcore because of direct X had that before dualcore acually came out. |
no, DX itself isn't threaded by nature (well, 11 and on will be).
also any major engine out there already supports 4+ cores, especially those that also target consoles as they have tons of threads to possibly leverage. |
I know, but DX got it at DX 3 (I think). |
Did you just skip over what I wrote or what
it's up to the programmer to thread their engine, it's not a DX feature that magically works out of the box.
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Humper Grandmaster Cheater Supreme
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Posted: Mon Jun 22, 2009 6:08 am Post subject: |
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slovach wrote: |
Did you just skip over what I wrote or what
it's up to the programmer to thread their engine, it's not a DX feature that magically works out of the box. |
Sorry I was unclear, I ment before that it wasn't possible to code for
dualcore but DX was ready for it.
Yes I know its about the engine, i've been helping designing a game before
and I got abit hints about how to code an engine.
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