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Legacy VB! How to get an unsigned long in VB6

 
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mStorm
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PostPosted: Fri Jun 12, 2009 2:50 am    Post subject: Legacy VB! How to get an unsigned long in VB6 Reply with quote

Help?! A game's coordinates are dependant upon a value up to an unsigned long's max.

Vb6 does not have unsigned longs Sad


Need numbers up to 4.9billion

VB6's Longs only do -/+ 2.5billion

Any ideas? I just want to have some unsigned long's to WriteProcessMemory for this game
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iTz SWAT
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PostPosted: Fri Jun 12, 2009 3:08 am    Post subject: Reply with quote

Don't hate me for this but possibly switch to VB2008 Express?
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hcavolsdsadgadsg
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PostPosted: Fri Jun 12, 2009 3:13 am    Post subject: Reply with quote

VB6 has no native support for 4 unsigned bytes.
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mStorm
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PostPosted: Fri Jun 12, 2009 2:13 pm    Post subject: Reply with quote

egh, i guess ima have to xfer it all over to 2008 Sad

there's gotta be a ninja way to do it

Maybe making a c++ dll that takes a VarPtr to some bytes and it does the WriteProcessMemory?

don't know how to arrange the bytes though.. blegh.
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