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Ok "side-by-side information is incorrect error"

 
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Ind3siszive
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PostPosted: Sun May 03, 2009 9:59 pm    Post subject: Ok "side-by-side information is incorrect error" Reply with quote

ok
thanks to lurc I have made my hack and it works perfectly on my computer but when I send it to my friend who has vista he can't use it. He says he has the latest .net framework.

This is his exact error

"The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log for more detail"


Here is my code for the hack




Code:
#include <iostream>
#include <cstdlib>
#include <windows.h>

using namespace std;

int main ()
{
   HWND hwnd;
   hwnd = FindWindow(0,L"GAME");  //finds the game
   DWORD Id;
   HANDLE ProcessHandle;
   DWORD dwAddress = 0x00000000; //start address
   BYTE btNopson[] = { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 }; // hacks on
   BYTE btNopsoff[] = { 0xf3, 0x0f, 0x11, 0x87, 0xe8, 0x00, 0x00, 0x00 }; // hacks off
   int loop = 10;  // just used for the loop
   static bool key;  // bool for the key press






   if(!hwnd) // Checking to see if the hwnd commpand found the window
   {
      cout << "Game Not Found!" << endl; // it didnt
      system ("PAUSE");   //press any key to continue...

   }

   else  // It found it
   {
      cout << "Game Found!\n" << endl; // It says it found it




      GetWindowThreadProcessId(hwnd,&Id); //gets information on the game
      cout << "Process Id: " << Id << endl;
      ProcessHandle = OpenProcess(PROCESS_VM_WRITE |PROCESS_VM_OPERATION ,false,Id);  //takes controll
      cout << "\n\nPress F6 to activate hack";   //displays hotkey for activation

      while (loop = 10)
      {
         if (GetAsyncKeyState(VK_F6) & 1) {  // Uses hotkey F6 to activate and deactivate

   

            key = !key;  // reverses the keys state for activation and de-activation
            system ("CLS"); //Clear screen
            if (key == false) {
               
               WriteProcessMemory(ProcessHandle, (LPVOID)dwAddress, (LPCVOID)btNopson, _countof(btNopson), NULL);   //writes Nop bytes
               cout << " HACK\t\ton\n";  // shows user hacks are on
            }
            if (key == true) {
               WriteProcessMemory(ProcessHandle, (LPVOID)dwAddress, (LPCVOID)btNopsoff, _countof(btNopsoff), NULL);  //writes normal game bytes
               cout << " HACK\t\toff\n";  // shows user hacks are off
            }

         }
      }



   }

}





I searched the site, there were 3 results and they were all removed or deleted.

Has anyone had this problem and know how to fix it?

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nwongfeiying
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Joined: 25 Jun 2007
Posts: 695

PostPosted: Mon May 04, 2009 8:40 pm    Post subject: Reply with quote

You're missing a Microsoft redistributable.
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lurc
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Joined: 13 Nov 2006
Posts: 1900

PostPosted: Tue May 05, 2009 2:43 am    Post subject: Reply with quote

Project Settings -> C/C++ -> Code Generation -> Runtime Library

Change from:

Multi-threaded DLL

to:

Multi-threaded

Then it will build the run time library right into the application, eliminating the need for other users to install the C++ redistribution files.

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nwongfeiying
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PostPosted: Tue May 05, 2009 5:02 pm    Post subject: Reply with quote

I didn't know about that. Thanks lurc :]
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Ind3siszive
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PostPosted: Wed May 06, 2009 4:36 pm    Post subject: Reply with quote

dude lurc why how r u such a beast Smile









cept now it wont compile waaaaaaaaa Question any ideas

their all linking errors



ok i tried again now it compiles, but it has the error !!!!!!

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