Posted: Sun Jul 31, 2011 6:09 pm Post subject: Help with online game security
Okay first of all i want to say that i always try to do things by myself and y learned a lot from darkbyte and his cheat engine's Help and reading the forum, but this is far to difficult for me and i need a little guidance from the experts!!
i've been cheating on an online game for a long time but one day they decided to improve the security and now when i try to cheat i get ip banned for a couple of hours
i get a ban when i try to modify the game's code or set a breakpoint however when i use VEH debbuger i can use the "break and trace" feature and "change register at this location"
i don't get banned when i allocate memory and create a new thread but yes when this new thread calls a function of the game
i can freely edit the game's memory changing some values but this is not too usefull since its an online game and everything is stored on the server
How this kind of protection is possible ? i mean how the game figures out when i mess with it's code ? i need a way to bypass it and even a little clue could help me
Are you familiar with XOR, OR, AND and my favorite, TEST?
The codes I mentioned will make sure nothing in the machine code is tempered with at a binary level. If you can handle this, you may have some hope. I can only share them with you, since I can't lock-pick the damn binary safe myself.
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