Joined: 29 Aug 2008 Posts: 2006 Location: Australia
Posted: Fri Nov 21, 2008 2:03 am Post subject: Filtering out packets / Delphi buffering
Hi all.
I have made a Flash Trainer in Delphi at last although the game lags when I load it. I am trying to filter out or remove unnecessary packets. Is this the correct code:
if bufString <> '!' then...
Although if it is then where should I put it. I have a send list and receive list. Anyone know about Delphi buffering.
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