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[Challenge]HelicopterGame.net AI Bot

 
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yoyonerd
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PostPosted: Sun Nov 16, 2008 10:56 pm    Post subject: [Challenge]HelicopterGame.net AI Bot Reply with quote

Simple as that, u can see by looking at helicoptergame.net

It is flash, easy to hack, but thats not the point

Nobody I know could do it

All i can think of is using pixel detection, and mouse clicks

It is a challenge, but I can't really provide a prize, its one of those things that doesn't have much of a reason to do, but trying to do it will give you one hell of a headache

good luck, and for the record, i got pwnd by this so, yeah ._.

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nwongfeiying
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PostPosted: Mon Nov 17, 2008 3:59 pm    Post subject: Reply with quote

I don't see the benefit in hacking flash games Confused Why not just decompile it and change the variables?
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yoyonerd
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PostPosted: Mon Nov 17, 2008 11:50 pm    Post subject: Reply with quote

nwongfeiying wrote:
I don't see the benefit in hacking flash games Confused Why not just decompile it and change the variables?


thats the point of botting it, u want it to look completely legit

reason for, is because its so hard, its a simple concept, but very challenging

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pkedpker
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PostPosted: Tue Nov 18, 2008 12:32 am    Post subject: Reply with quote

to make a bot for this the easy part would be to detect pixels at the very end of the right a whole line and if a part of that line is filled in find out how big.. and calculate the dodge points then use some crazy formula with time of flying and the fall rate so you would know when to hold mouse button really hard rofl.. but its possible but very hard!
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Hacks I made for kongregate.
Kongregate Universal Badge Hack: http://forum.cheatengine.org/viewtopic.php?p=4129411
Kongreate Auto Rating/Voter hack: http://forum.cheatengine.org/viewtopic.php?t=263576
Took a test lol
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nog_lorp
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PostPosted: Tue Nov 18, 2008 2:23 am    Post subject: Reply with quote

Sounds like an excellent project. Get started!
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pkedpker
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PostPosted: Tue Nov 18, 2008 9:10 pm    Post subject: Reply with quote

i found out its a bit easier to do this then i thought since the helicopter never moves.. you could detect the wall where the new walls pop out at the same time detect a line where your helicopter is.. to find out where it is.. and sending maybe mouse clicks at a millisecond could make it very accurate to dodge all em.. but its a very frustrating project I'd suggest using AutoIt or Scar for this to know if u failed not to waste more time with C++/VB whatever
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Hacks I made for kongregate.
Kongregate Universal Badge Hack: http://forum.cheatengine.org/viewtopic.php?p=4129411
Kongreate Auto Rating/Voter hack: http://forum.cheatengine.org/viewtopic.php?t=263576
Took a test lol
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Spawnfestis
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PostPosted: Wed Nov 19, 2008 9:07 am    Post subject: Reply with quote

nog_lorp wrote:
Sounds like an excellent project. Get started!

lmao.

Anyways, decompile/find monster x/y, bullet x/y, loop through - make AI.
Easy.

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