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Description Of Something in CE Debugger

 
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TheHackingOralRegurgitat
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PostPosted: Tue Oct 14, 2008 8:38 am    Post subject: Description Of Something in CE Debugger Reply with quote

Could someone explain what the things in CE Debugger when you change register at a location is like

ZF
CZ

etc.. and what the diff is between 1 box ticked and 2 boxes ticked?

Cause lately I just tick 1 box, if nothing happen.. tick 2.. if nothing happens.. move to next set.

Thankies Very Happy

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Psy
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PostPosted: Tue Oct 14, 2008 8:55 am    Post subject: Reply with quote

They are flags, and get affected by different compares. I would google for something like "assembly flags" to research it Wink
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TheHackingOralRegurgitat
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PostPosted: Tue Oct 14, 2008 10:22 am    Post subject: Reply with quote

Thanks man, googled it and it helped me alot, gonna play around a bit now.
I hope I can improve in my memory editing/assembly knowledge and provide many trainers and releases for Secret Of The Solstice and other games!

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Psy
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PostPosted: Tue Oct 14, 2008 10:24 am    Post subject: Reply with quote

Its usually just something I end up altering while debugging on Olly. You can simply alter the flags to influence a conditional jump, without having to edit the jump itself. In other words, you can test out the effects of jumping/not jumping without having to edit any memory. Handy... depends on what your doing of course Wink

Good luck with it.

~Psych
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