Frostbyt3 Master Cheater
Reputation: 0
Joined: 07 Jan 2008 Posts: 323 Location: Australia
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Posted: Sat Oct 11, 2008 11:51 pm Post subject: 64 bit DLL Woes |
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I'd just like to know if anyone in this section can help.
I've been slowly hacking away at my games tile engine, separating it into a DLL on my Dev WinXP install, and it was working fine.
Then WinXP Corrupted. I do have the files still though, so all is well.
But this time, I chose 64bit vista, and love it, but this one problem.
Whenever I load an assembly that hasn't been explicitly told to run with
any type of program, 32 or 64 bit, I get a BAD IMAGE FORMAT error.
Has anybody got any clue at all how to get these to work? I've got a few
to work out-of-the box, but one or two aren't working.
EDIT:
Forgot to say, using visual c# 2008 express, about to get 2008 pro, if that makes any difference.
EDIT2
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SOLVED, if you have the same trouble, refer to
http://blogs.msdn.com/shawnhar/archive/2008/02/25/xna-framework-on-64-bit-windows.aspx
though forgot about the xna part.
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