Posted: Sun Jul 06, 2008 7:45 pm Post subject: OpenGL vs Direct or 2D Games
If I am going to make a 2D game using a bunch of sprites that I made, which is better to use. I used a little bit of DirectX and it was very long and confusing (just drawing a square). I haven't use OpenGL at all before, but I heard it was eaiser. Which one should I use? _________________
What dosen't kill you, usually does the second time.
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