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[TitanMS] Packet problem

 
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Reak
I post too much
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Joined: 15 May 2007
Posts: 3496

PostPosted: Sun Apr 20, 2008 6:32 am    Post subject: [TitanMS] Packet problem Reply with quote

Hey,

I just finished my /find.
But then I noticed that the packet header of /find and whispering are the same. = 0x58.

For example:
Command: . /find rEakW0n = 58 00 05 07 00 72 45 61 6B 57 30 6E
Whisper: rEakW0n Msg: lol = 58 00 06 07 00 72 45 61 6B 57 30 6E 03 00 6C 6F 6C

You see, I did bold the 3rd byte of the packet. I'm sure it's the byte which defines if it's '/find' or 'whisper'.
So I tried getting that packet and checking if it's 05 or 06, but that's exactly my problem.

When I did code the /find thing I used getShort(packet+1) because it contains the size of the name you search for.
So:
/find rEakW0n = 58 00 05 07 00 72 45 61 6B 57 30 6E

You see, it's the packet after the packet which defines if it's '/find' or 'whisper'.
So I tried using getShort(packet) to get the number before. And it just gave me some weird numbers. (Also tried getShort(packet-1), -2, -3 and -4).

Then I checked for another function, faceExperiment.
Here is a packet for the F2 face:
5C 00 02 00 00 00
And you see it's the 3rd byte which contains the face-id, so the same byte which is the whisper/find thing is using to check which of both it is.
So I tried using the same on the /find/whisper thing, getInt(packet) instead of getShort().
I tried that it and it didn't give me the correct number Sad

What do I do wrong?
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--Pillboi--
Grandmaster Cheater Supreme
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Joined: 06 Mar 2007
Posts: 1383
Location: I don't understand the question. Is this a 1 to 10 thing?

PostPosted: Sun Apr 20, 2008 7:13 am    Post subject: Reply with quote

Are you sure you meant to post this here?
I see that it is programming, but it is more tilted to the MS side.
Sorry, I can't help you.

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Enter darkness, leave the light, Here be nightmare, here be fright...
Earth and Water, Fire and Air. Prepare to meet a creature rare.
Enter now if you dare, Enter now the dragon's lair.
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Reak
I post too much
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Joined: 15 May 2007
Posts: 3496

PostPosted: Mon Apr 21, 2008 7:05 am    Post subject: Reply with quote

Hey, I think this thread will get lost in 2 hours on the 2nd page in the MS section and will die deductive.

Edit:
Got it, it was packet[0].
Very Happy
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torpin005
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Joined: 19 Nov 2007
Posts: 255

PostPosted: Mon Apr 21, 2008 5:30 pm    Post subject: Reply with quote

i think this is a general game hacking post because that has PE stuff
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Go check it out. Good Hacks
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