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[Suggestion] In-Game Menu Trainer

 
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dEagle
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PostPosted: Fri Mar 07, 2008 11:06 am    Post subject: [Suggestion] In-Game Menu Trainer Reply with quote

I was wondering, after testing Directx Mess.
I'd love to have an option to have an ingame menu instead of a trainer.

Ex. Some client's doesn't allow you to alt - tab.
Why not make an ingame menu?

Like that directx - mess has an ingame menu?
Does that make it possible to use it as a trainer too?

Like setting transparency etc.
Hotkey's , cheat's and such.

So you start it,
start game.
it inject's and there you have an ingame menu o.o.
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iDunoASM
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PostPosted: Fri Mar 07, 2008 11:24 am    Post subject: Re: [Suggestion] In-Game Menu Trainer Reply with quote

dEagle wrote:
I was wondering, after testing Directx Mess.
I'd love to have an option to have an ingame menu instead of a trainer.

Ex. Some client's doesn't allow you to alt - tab.
Why not make an ingame menu?

Like that directx - mess has an ingame menu?
Does that make it possible to use it as a trainer too?

Like setting transparency etc.
Hotkey's , cheat's and such.

So you start it,
start game.
it inject's and there you have an ingame menu o.o.


Like Project DVC ?

Cheat program / trainer for Steam HL1 games.

You press insert, then you get a menu and you choose what to turn on/off, hmm?

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Dark Byte
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PostPosted: Fri Mar 07, 2008 11:27 am    Post subject: Reply with quote

yes, it is possible to make trainers with the same routine as directx-mess

But not auto created with ce, yet

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Last edited by Dark Byte on Fri Mar 07, 2008 11:37 am; edited 1 time in total
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iDunoASM
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PostPosted: Fri Mar 07, 2008 11:29 am    Post subject: Reply with quote

Dark Byte wrote:
yes, it is possible to make trainers with the same routine as directx-mess


EDIT: Deleted lol.

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dEagle
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PostPosted: Fri Mar 07, 2008 11:54 am    Post subject: Reply with quote

Will it be possible to custom make it with cheat engine in future?
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Dark Byte
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PostPosted: Fri Mar 07, 2008 1:34 pm    Post subject: Reply with quote

No idea, the standalone trainer maker is lowest priority on my list of stuff to do.
Of course, ce is opensource and someone else can always contribute to the project

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Cryoma
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PostPosted: Fri Mar 07, 2008 1:49 pm    Post subject: Reply with quote

There's always the possibility of running CE on a second monitor.
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