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Negima I post too much
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Joined: 22 May 2007 Posts: 2221
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Posted: Mon Jan 21, 2008 4:22 am Post subject: How to find the wall values of a 2D game? |
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| I started playing a non online 2d game not maple story and I want to know a method to find the wall values to make a vacuume. any tips?
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Spawnfestis GO Moderator
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Joined: 02 Nov 2007 Posts: 1746 Location: Pakistan
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Posted: Mon Jan 21, 2008 4:45 am Post subject: |
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Jump up and down from platforms to find your Y coordinates, for the character.
Then do the same for X but subtract or add up when going left/right, you'll get it right hopefully.
When you have the char coord X, you can find left/right wall, then just go on.
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CLICK TO HAX MAPLESTORAY ^ !!!! |
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Labyrnth Moderator
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Joined: 28 Nov 2006 Posts: 6301
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Posted: Mon Jan 21, 2008 11:45 am Post subject: |
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Hmmm, Why not just find your coords then the character coords.
Change the character coords to yours. Baam... Vac!
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spectrum Expert Cheater
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Joined: 27 Mar 2007 Posts: 143
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Posted: Mon Jan 21, 2008 12:29 pm Post subject: |
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| lab wahts the difference between my coords and the character ones? O_o
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Labyrnth Moderator
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Posted: Mon Jan 21, 2008 3:38 pm Post subject: |
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Well, lets see.
If you have your coords.
Then get a mobs coords , You can then change the mob coords to yours and he will get teleported at your feet.
Or you can possibly change your coords to the mobs coords and get teleported to the mob.
Make sense?
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spectrum Expert Cheater
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Joined: 27 Mar 2007 Posts: 143
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Posted: Mon Jan 21, 2008 4:11 pm Post subject: |
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| but wouldn't it be pretty hard to get the mobs x/y, i mean how do you plan getting them? if you stand on the mobs place and search for yours x/y you never know if you are standing in the right spot, also the mobs would move.
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kjmarket Grandmaster Cheater
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Joined: 11 Oct 2006 Posts: 600
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Posted: Mon Jan 21, 2008 4:22 pm Post subject: |
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Get the mobs coords the same way you got yours...unknown initial value...when the mob moves..scan again...repeat. Just my guess, though...I've never done a vac hack before, so listen to Lab.
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I can hear the voices of opcodes. "Come and NOP me!" Come and NOP me!" |
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Labyrnth Moderator
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Joined: 28 Nov 2006 Posts: 6301
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Posted: Mon Jan 21, 2008 4:34 pm Post subject: |
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Basically what im saying was taught to me by Wiccaan.
But what you do is get your coords.
Once you know your coords move to a mob and stand on it.
If it is not aggressive and attacks you.
Then scan for 1 of your coords. Like X
When the mob moves scan for has changed without moving your character.
When the mob moves again scan again.
You will end up with the characters X coord.
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spectrum Expert Cheater
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Joined: 27 Mar 2007 Posts: 143
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Posted: Mon Jan 21, 2008 4:50 pm Post subject: |
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| Im starting to understand...what scan type must i use? (im thinking thsi for ghost online) 2 bytes?
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Labyrnth Moderator
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Joined: 28 Nov 2006 Posts: 6301
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Posted: Mon Jan 21, 2008 5:15 pm Post subject: |
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| coords are mostly in float.
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spectrum Expert Cheater
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Joined: 27 Mar 2007 Posts: 143
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Posted: Mon Jan 21, 2008 5:57 pm Post subject: |
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| thanks alot for your help rep'd
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