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what are the most obvious memorys to search for in an MMORPG

 
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forthelulz
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PostPosted: Sat Sep 15, 2007 11:17 am    Post subject: what are the most obvious memorys to search for in an MMORPG Reply with quote

i have already found

- movement speed
- location
- gravity

I have tried many others things as well that were not client side, anyone else have some ideas?
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Sceptre
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PostPosted: Sat Sep 15, 2007 11:25 am    Post subject: Reply with quote

Those always seem to be the most common.

I'm probably wrong, but wouldn't it depend on the MMO, as to which memories would be client/server side?

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forthelulz
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PostPosted: Sun Sep 16, 2007 2:48 pm    Post subject: Reply with quote

yes it would, i was just wondering if anyone had some ideas
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atom0s
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PostPosted: Sun Sep 16, 2007 3:35 pm    Post subject: Reply with quote

- Distance Hacking -
Camera position / angle / distance.
Render distance for terrain / models.

- Vacuum Hacking -
Other player positions.
Items on ground positions.


As Sceptre said, other things would really pertain to the game itself on how its setup. Most things in a lot of MMOs will be server sided for math and such, but some games can be setup so things are client sided like if you are able to host a "mini-game server" or something of that sort in the game some things in that aspect will be held in your client.
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PostPosted: Sun Sep 16, 2007 3:42 pm    Post subject: Reply with quote

What about monsters vaccing? there are also many more movment hacks...
And I always wonderd how to find speed walk and gravity O_o
For speed you probably need something to make your speed higher and as for gravity? :O

Lol, Item vac would be cool...
And umm, packet editing... Rolling Eyes lol...
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Nuub
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PostPosted: Sun Sep 16, 2007 4:14 pm    Post subject: Reply with quote

Maybe gold, HP, MP
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atom0s
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PostPosted: Sun Sep 16, 2007 4:17 pm    Post subject: Reply with quote

Nuub wrote:
Maybe gold, HP, MP


Most multiplayer games handle this stuff server sided.

Again it would help to know the game before answering this >.>
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