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Need a certain type AoB value?(PLEASE,HELP needed with game)
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cooleko
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PostPosted: Mon Aug 08, 2016 12:08 pm    Post subject: Reply with quote

The second instruction there might be worth trying, if that doesnt work the fourth or seventh instructions would be my next tries.

http://forum.cheatengine.org/viewtopic.php?t=570083

Its pretty simple, select the instruction, select show in dissasembler, then Tools - AutoAssemble - AOB Template.

These steps are only to make it easier to find the correct address once everything goes south and the game crashes again.

Please keep in mind that with the AOB, you can find the instruction with a single search, see what the instruction accesses (one of the addresses will be your emote address).

Of course, you could easily manipulate the AOB script to play a desired emote, but that is one of many possible end goals, atm you just want to make a pointer to the address.
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shabbegbglass
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PostPosted: Mon Aug 08, 2016 3:30 pm    Post subject: Reply with quote

shabbegbglass wrote:
cooleko wrote:
cooleko wrote:
once you find the correct one you need to find what accesses the address immediately and create an AOB for it so you can skip the hard part and jump straight to the instruction in the future.


right click, find what accesses this address, create an AOB for one of hte instructions. this will save you a ton of time in the future. There are tutorials everywhere for the AOB portion


imgur com/a/i4eYv

I even googled ''How to create AoB'' didn't find anything but this is what I got from one of the 30+ addresses from the ''find what...''


one guy told me only sentence and gave me a hint before blocking me. He said something about searching String with 4 byte. I searched the name it didnt come up, maybe theres something else?
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cooleko
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PostPosted: Mon Aug 08, 2016 4:19 pm    Post subject: Reply with quote

Sometimes, people aren't willing to help and instead of helping just say things that don't make any sense. Stick with what you are doing, you will find it.
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shabbegbglass
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PostPosted: Mon Aug 08, 2016 4:29 pm    Post subject: Reply with quote

cooleko wrote:
Sometimes, people aren't willing to help and instead of helping just say things that don't make any sense. Stick with what you are doing, you will find it.


When I press Find what accesses this address, the game just crashes- What do I do?

EDIT: i changed debugger its ok now but idk what to change in the assembler?

EDIT 2. I got the code imgur com/a/ZfC3f

but what do I change it to
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cooleko
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PostPosted: Mon Aug 08, 2016 5:41 pm    Post subject: Reply with quote

Dont change the code, we just want to know where the instruction is for future reference. Get the AOB so we can find the instruction.

Once you have done that:
http://forum.cheatengine.org/viewtopic.php?p=5686409#5686409

Please make progress before responding, I'm fairly certain you have been given more than enough instruction to get the entire process completed within minutes, if you would just do what you have been told to do.
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shabbegbglass
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PostPosted: Mon Aug 08, 2016 5:46 pm    Post subject: Reply with quote

cooleko wrote:
Dont change the code, we just want to know where the instruction is for future reference. Get the AOB so we can find the instruction.

Once you have done that:


Please make progress before responding, I'm fairly certain you have been given more than enough instruction to get the entire process completed within minutes, if you would just do what you have been told to do.


I am sorry for responding very often but the reason for it is that I do not understand what you say as it is very advanced and my English isn't that good, if provided with step by step guide (1. 2. 3.) then the outcome wouldve been different. I have made the AoB script already for the address that I have chosen


This is what I've done step by step (by the way I have addresses with values that change everytime the emote plays and everytime I switch to another emote. The 2nd thing Im talking about doesn't change when playing on one, changes when switching)


So start the emote, perform a 4 byte search (unknown initial value), Start a new emote (changed value), start a third new emote (changed value), start the first emote (in search select compare to first value, then select unchanged), Rinse and repeat, dont forget to change back to compare to last scan if you have to continue further than that. (CHECK)

Right Click on one of the addresses that changes value when the emote is playing and press ''Find what accesses this address'' clicked the second instruction and pressed Show Disassembler. Pressed on tools -> Auto Assemble -> Template -> Cheat Table Framework code -> Template ->AOB injection. The script is done so I pressed file and added it to the table. What more do I need brother?
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cooleko
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PostPosted: Mon Aug 08, 2016 8:40 pm    Post subject: Reply with quote

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shabbegbglass
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PostPosted: Tue Aug 09, 2016 6:26 am    Post subject: Reply with quote

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