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Decided to get a Nostromo - Message for you konur
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1929394839292057839194958
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PostPosted: Mon Jun 11, 2012 3:42 pm    Post subject: Reply with quote

akaecius wrote:
Sorry Connor but you have to be reasonable and look at what was said.
You said yourself that he doesn't make up an entire statistic but... the same could be said about your friends.
You would have to conduct an actual unbiased research to establish a statistic regarding the durability of said mouse. The experiences of a few friends wont do, not even if 15 people told you the same thing.
1. Fuck off, you're annoying.
2. I don't recall me actually saying anything like THIS IS A FACT YOU SHOULD TAKE IT AS A FACT WITHOUT LOOKING IT UP YOURSELF ETC ETC ETC
3. Shut the fuck up.
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Slugsnack
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PostPosted: Mon Jun 11, 2012 3:49 pm    Post subject: Reply with quote

maybe 15 is a reasonable sample size. idk how big the userbase is lol
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Evil_Intentions
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PostPosted: Tue Jun 12, 2012 9:47 am    Post subject: Reply with quote

Fuck single person statistics, I love this thing.



Plus I think it's sexy
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Aviar³
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PostPosted: Tue Jun 12, 2012 10:48 am    Post subject: Reply with quote

Evil_Intentions wrote:
Fuck single person statistics, I love this thing.



Plus I think it's sexy


Any useful for programming?

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Up2Admin
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PostPosted: Tue Jun 12, 2012 12:39 pm    Post subject: Reply with quote

Aviar³ wrote:
Evil_Intentions wrote:
Fuck single person statistics, I love this thing.



Plus I think it's sexy


Any useful for programming?
hotkeys

so yes
makes it go faster

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bfsdbsdfbdsfb
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PostPosted: Tue Jun 12, 2012 12:49 pm    Post subject: Reply with quote

Slugsnack wrote:
maybe 15 is a reasonable sample size. idk how big the userbase is lol

Considering it's a fairly popular brand it wouldn't be unreasonable to say that it's more than a thousand people who own one.
15/1000. You would be basing your assumptions on 1.5% of the customers.
Heck. I just checked Amazon and there are 122 customer reviews. 15/122 So you would be basing it on roughly 12%.

No, I'm going to go ahead and say that it's not a reasonable sample size.

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Grimm808
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PostPosted: Tue Jun 12, 2012 12:53 pm    Post subject: Reply with quote

The broken nostromo population is an unrepresented percentage, since without a nostromo how can you use a computer properly to give a bad review?
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Evil_Intentions
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PostPosted: Tue Jun 12, 2012 12:55 pm    Post subject: Reply with quote

Aviar³ wrote:
Evil_Intentions wrote:
Fuck single person statistics, I love this thing.



Plus I think it's sexy


Any useful for programming?


So far on the project I'm working on yea. Hotkeys to load the project folder(there's no IDE, just using notepad++), to run it, to package it, to commit to svn, to load 3 of my most referenced documentation pages, and a hotkey for last.fm :3
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Aviar³
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PostPosted: Tue Jun 12, 2012 1:16 pm    Post subject: Reply with quote

Why are you not using an IDE? Just using the javac executable and passing it the file manually?
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Evil_Intentions
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PostPosted: Tue Jun 12, 2012 1:27 pm    Post subject: Reply with quote

Aviar³ wrote:
Why are you not using an IDE? Just using the javac executable and passing it the file manually?


it's in lua through the LOVE framework
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Aviar³
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PostPosted: Tue Jun 12, 2012 1:31 pm    Post subject: Reply with quote

Evil_Intentions wrote:
Aviar³ wrote:
Why are you not using an IDE? Just using the javac executable and passing it the file manually?


it's in lua through the LOVE framework


Ah, making a 2D game? Guess Luas alright, its the generally accepted scripting language for game engines.

P.S.: Normally I would recommend SciTe or LuaEdit (Decoda also came up when I did a quick search, though I have never used it).

http://stackoverflow.com/questions/143939/whats-a-good-ide-to-use-for-lua

The Eclipse and IntelliJ plugins look nice, but that may be too heavy weight.

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Evil_Intentions
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PostPosted: Tue Jun 12, 2012 1:40 pm    Post subject: Reply with quote

Aviar³ wrote:
Evil_Intentions wrote:
Aviar³ wrote:
Why are you not using an IDE? Just using the javac executable and passing it the file manually?


it's in lua through the LOVE framework


Ah, making a 2D game? Guess Luas alright, its the generally accepted scripting language for game engines.

P.S.: Normally I would recommend SciTe or LuaEdit (Decoda also came up when I did a quick search, though I have never used it).

http://stackoverflow.com/questions/143939/whats-a-good-ide-to-use-for-lua

The Eclipse and IntelliJ plugins look nice, but that may be too heavy weight.


yea, rather keep things simple and clean

which reminds me


Link
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bfsdbsdfbdsfb
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PostPosted: Tue Jun 12, 2012 1:47 pm    Post subject: Reply with quote

Evil_Intentions wrote:
Aviar³ wrote:
Evil_Intentions wrote:
Aviar³ wrote:
Why are you not using an IDE? Just using the javac executable and passing it the file manually?


it's in lua through the LOVE framework


Ah, making a 2D game? Guess Luas alright, its the generally accepted scripting language for game engines.

P.S.: Normally I would recommend SciTe or LuaEdit (Decoda also came up when I did a quick search, though I have never used it).

http://stackoverflow.com/questions/143939/whats-a-good-ide-to-use-for-lua

The Eclipse and IntelliJ plugins look nice, but that may be too heavy weight.


yea, rather keep things simple and clean

which reminds me


Link

<3

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Slugsnack
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PostPosted: Tue Jun 12, 2012 2:35 pm    Post subject: Reply with quote

akaecius wrote:
Slugsnack wrote:
maybe 15 is a reasonable sample size. idk how big the userbase is lol

Considering it's a fairly popular brand it wouldn't be unreasonable to say that it's more than a thousand people who own one.
15/1000. You would be basing your assumptions on 1.5% of the customers.
Heck. I just checked Amazon and there are 122 customer reviews. 15/122 So you would be basing it on roughly 12%.

No, I'm going to go ahead and say that it's not a reasonable sample size.

12% is a fair sample size. consider national surveys, etc.
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bfsdbsdfbdsfb
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PostPosted: Tue Jun 12, 2012 4:26 pm    Post subject: Reply with quote

Slugsnack wrote:
akaecius wrote:
Slugsnack wrote:
maybe 15 is a reasonable sample size. idk how big the userbase is lol

Considering it's a fairly popular brand it wouldn't be unreasonable to say that it's more than a thousand people who own one.
15/1000. You would be basing your assumptions on 1.5% of the customers.
Heck. I just checked Amazon and there are 122 customer reviews. 15/122 So you would be basing it on roughly 12%.

No, I'm going to go ahead and say that it's not a reasonable sample size.

12% is a fair sample size. consider national surveys, etc.

Hm. Alright.

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