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can't find address
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miska
Newbie cheater
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Joined: 05 Feb 2012
Posts: 11

PostPosted: Sun Feb 12, 2012 2:26 pm    Post subject: Reply with quote

Dark Byte wrote:


anyhow, what does value 225 represent in the game ?

i don't know because value in memory is not assigned to a specific value of mana in game. first i write all values from memory from 0 mana to ~700, then i reset game and the values was changed. at first when i have 0 mana value in memory was 208, after restart game it was 87 so there's no dependence. i can post all values to each mana value.

Dark Byte wrote:

Also, seeing the address is in static memory, try finding what writes to it. The code might give a clue on how it's actually stored


i don't know what you mean. what to do?
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Corruptor
Advanced Cheater
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Joined: 10 Aug 2011
Posts: 84

PostPosted: Mon Feb 13, 2012 2:26 pm    Post subject: Reply with quote

miska wrote:

Dark Byte wrote:

Also, seeing the address is in static memory, try finding what writes to it. The code might give a clue on how it's actually stored


i don't know what you mean. what to do?


lol. quote in a quote.

Assuming you added the mana-value to your cheat table, you can right-click on it and then click on "find out what accesses this adress". It will, than, show most of the assembler code pieces that access your mana (eg the code that writes into it).
Why is this usefull? Well, for special kind of values there are special assembler commands. For example, fstp, or most of the other commands with an f in front of their name, are for floating operations only. If sutch an operation is writing to your mana, you can be sure that your mana is stored as a float (why else should the programm use floating-commands). Or, things like "dword ptr" might give a hint about how long the variable actually is (1 Byte, 2 Byte, 4 Byte etc).
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miska
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Joined: 05 Feb 2012
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PostPosted: Wed Feb 15, 2012 1:34 pm    Post subject: Reply with quote

Ok i have and Hp and mana.
thanks for help
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