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[Project] HackIt Script
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atom0s
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PostPosted: Mon Jun 16, 2008 11:47 pm    Post subject: Reply with quote

Exactly, everyone has their own style. If you create this to be public, you will need to adjust to others styles and make the language based around what others want, and feel is easier to work with. Doing something like this is a fairly big project. So be prepared. Smile
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AndrewMan
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PostPosted: Tue Jun 17, 2008 12:46 am    Post subject: Reply with quote

Wiccaan wrote:
Doing something like this is a fairly big project. So be prepared. Smile


So what are you making this in? C++? Or are you using Ruby?

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atom0s
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PostPosted: Tue Jun 17, 2008 1:26 pm    Post subject: Reply with quote

You quoted the wrong person I think lol. I'm not the one making this.

If anything I would suspect C/C++ with some type of scripting backend like LUA or something on those lines to be used.

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Chaosis13
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PostPosted: Tue Jun 17, 2008 3:54 pm    Post subject: Reply with quote

Well.... Ruby is in C++, so I can easily add Ruby to my language to make "HackIt Ruby!" But, I will not do that at the start because I want my language to go in another direction.

I hate when you cannot edit code while it is running, so thats one thing this language will allow you to do. And you can run commands and things like that while it is running. I want this to be able to adapt to different problems that occur while you are hacking, like a GM comes by.

Also, I have never done anything in Lua before, but I think I might learn that while I am making my langauge. Because I will be doing both at the same time, my language might look abit like Lua.
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