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Richie86 Boxes Game (Updated Version 3.4) Simulation Feature
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Nice Game?
Yeah. I like to hack it :P
20%
 20%  [ 2 ]
Sad I cant complete it!
30%
 30%  [ 3 ]
Yeah. I completed it without hack ^^
40%
 40%  [ 4 ]
No. I hate it!
10%
 10%  [ 1 ]
Total Votes : 10

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richie86
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PostPosted: Mon Dec 03, 2007 10:56 am    Post subject: Reply with quote

call submit score form when press button?
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killersamurai
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PostPosted: Mon Dec 03, 2007 11:03 am    Post subject: Reply with quote

In the disassembly, you will see brfalse.s. If it is false, then it will jump 30 bytes. I just changed it so it will jump 0 bytes. That will make it as if it returned true.
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DoomsDay
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PostPosted: Mon Dec 03, 2007 11:08 am    Post subject: Reply with quote

Psssst~
850318


Last edited by DoomsDay on Mon Dec 03, 2007 11:18 am; edited 1 time in total
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richie86
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PostPosted: Mon Dec 03, 2007 11:13 am    Post subject: Reply with quote

killersamurai wrote:
In the disassembly, you will see brfalse.s. If it is false, then it will jump 30 bytes. I just changed it so it will jump 0 bytes. That will make it as if it returned true.

hmm shouldn't use a variable to store that. :X

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Noz3001
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PostPosted: Mon Dec 03, 2007 11:43 am    Post subject: Reply with quote

Yay, i finally did it. That annoyed me.



Look:



LOLWIN.JPG
 Description:
 Filesize:  42.85 KB
 Viewed:  4390 Time(s)

LOLWIN.JPG


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richie86
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PostPosted: Mon Dec 03, 2007 9:06 pm    Post subject: Reply with quote

Dark Byte played my game @@"... doing 3.2 now Laughing
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jongwee
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PostPosted: Mon Dec 03, 2007 9:37 pm    Post subject: Reply with quote

There is a logic in every game, and I think I found out this game's logic ^^. If you want to have a certain square blacked, you must either press the square on top of it, below it, left, or right.
Example:
Code:

To get the middle box shaded
[ ][ ][ ]
[ ][ ][ ]
[ ][ ][ ]
You must shade the box left to it, right to it, top of it and below it
So:
[ ][X][ ]
[X][Shaded][X]
[ ][X][ ]

Sorry if my theory is wrong ><

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samuri25404
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PostPosted: Mon Dec 03, 2007 10:11 pm    Post subject: Reply with quote

Ok the password is

0xcf98e.

I'm not quite sure what to do with it though...

Code:

private void btnCheat_Click(object sender, EventArgs e)
{
    int num = 0xcf98e;
    if (this.txtPassword.Text == num.ToString())
    {
        try
        {
            foreach (Button button in this.gbox.Controls)
            {
                if (button.Name.Substring(0, 1) == "x")
                {
                    button.BackColor = this.TRUE_COLOR;
                }
            }
        }
        finally
        {
            IEnumerator enumerator;
            if (enumerator is IDisposable)
            {
                (enumerator as IDisposable).Dispose();
            }
        }
    }
    this.Trigger(this.x1y1);
    this.Trigger(this.x1y1);
}


I can't quite find the btnCheat button. =/

~~

Edit:

I found the InitializeComponent method (took a while), and I found that you have all these little cheating things, "for testing only", with Visible = false;

I'll exploit that though. =P

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Auto Assembly Tuts:
In Depth Tutorial on AA
Extended
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richie86
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PostPosted: Mon Dec 03, 2007 11:34 pm    Post subject: Reply with quote

lol of course i did, else how i'm gonna test the result unless i beat the game. Laughing

EDIT:
Version updated again Razz

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killersamurai
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PostPosted: Tue Dec 04, 2007 1:36 am    Post subject: Reply with quote

Just right click on the Ranking or Restart. That will give you the option to cheat. Since he didn't do num.ToString("X2");, you would have to enter 850318.
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Pseudo Xero
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PostPosted: Tue Dec 04, 2007 1:49 am    Post subject: Reply with quote

The new version crashes when I open it, and yes, I do have the .NET Framework installed.
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haxory' wrote:
can't VB do anything??
windows is programmed using VB right? correct me if im wrong.

so all things in windows you have like the start menu is a windows form too.
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richie86
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PostPosted: Tue Dec 04, 2007 1:50 am    Post subject: Reply with quote

Xenephobe wrote:
The new version crashes when I open it, and yes, I do have the .NET Framework installed.

Packer problem O.o?

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killersamurai
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PostPosted: Tue Dec 04, 2007 2:02 am    Post subject: Reply with quote

#GUID heap has invalid size
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richie86
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PostPosted: Tue Dec 04, 2007 3:03 am    Post subject: Reply with quote

killersamurai wrote:
#GUID heap has invalid size

using reflector or?

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DoomsDay
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PostPosted: Tue Dec 04, 2007 4:21 am    Post subject: Reply with quote

Lol that's gonna be interesting to try to unpack it without being able to use olly Laughing
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