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Lodan Newbie cheater
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Joined: 21 Mar 2015 Posts: 14
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Posted: Sun Mar 22, 2015 3:36 am Post subject: Another Question... |
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HP PLAYER =
(EntityOffset + 0x11D8)
(0X142AEC018 + 0X11D8) = 142AED1F0 ???
If i search for this result (142AED1F0) in the memory view in CE, i will find the HP player ?
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vng21092 Grandmaster Cheater
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Posted: Sun Mar 22, 2015 8:39 am Post subject: |
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| That is correct, but keep in mind "142AED1F0" is subject to change, meaning the next time you start the game up it won't be the same. But IF the name of your "Entity Offset" is the name of a module (exe,dll,etc), then you just found a static address, and that would stay the same every time you run it. So if you found something like "game.exe + 1234", that would be the same evertime you run it, but something like "[eax+1234]" would change.
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Lodan Newbie cheater
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Joined: 21 Mar 2015 Posts: 14
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Posted: Sun Mar 22, 2015 11:29 am Post subject: |
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Understood man, but when i type this value in memory view i dont get the Player HP.
why ? Even without restart the game.
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vng21092 Grandmaster Cheater
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Joined: 05 Apr 2013 Posts: 644
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Posted: Sun Mar 22, 2015 11:33 am Post subject: |
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| well, where are you looking? In the memory view there are two halves, top half shows instructions and bottom half shows values. The bottom half is where you want to be looking, change the display type to 4 byte decimal (or whatever you health is represented in) and you should see it.
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Lodan Newbie cheater
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Posted: Sun Mar 22, 2015 11:46 am Post subject: |
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I guess im looking in right place see it.
Still nothing.[/url]
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vng21092 Grandmaster Cheater
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Joined: 05 Apr 2013 Posts: 644
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Posted: Sun Mar 22, 2015 11:48 am Post subject: |
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| right click the health and click "Find Out What Writes To This Address", what do you see?
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Lodan Newbie cheater
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Posted: Sun Mar 22, 2015 11:56 am Post subject: |
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That is another problem my HP is in percentage, and i dont know how to get the static adress from percentage.
The value that i post i found in source of a hack that im using, then i just want to do a some kind of reverse engineering.
Is there my logic correct ?
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vng21092 Grandmaster Cheater
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Posted: Sun Mar 22, 2015 12:02 pm Post subject: |
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| its possible there is no static address, and the way its represented doesn't matter. Ok, this hack you found, is it in the form of a cheat table? If it is, copy the injection point from the script, open up the memory viewer, and at the TOP section, press ctrl+g and paste in the injection point. Right click on it and press "Find what addresses this instruction accesses" and that will give you your current health address.
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Lodan Newbie cheater
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Posted: Sun Mar 22, 2015 12:19 pm Post subject: |
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| Its not .CT the language is C++.
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vng21092 Grandmaster Cheater
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Posted: Sun Mar 22, 2015 12:35 pm Post subject: |
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| oh... ok, well doesn't matter. Lets start from the beginning, without opening the C++ exe, by yourself, can you find the health address?
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Lodan Newbie cheater
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Posted: Sun Mar 22, 2015 1:42 pm Post subject: |
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Ok i tried and i tried and i tried to find my hp adress but i dont get it, just like i said it is percentage,
anyway i need to find offset from weapon ekipped to make my esp show wich weapon the player is using.
Any ideia how can i do this ?
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vng21092 Grandmaster Cheater
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Posted: Sun Mar 22, 2015 2:22 pm Post subject: |
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| try looking for unknown value, swap weapon, look for changed value. swap weapon, swap BACK to old weapon, look for same value, and repeat until you narrow it down. Then start looking for repeating patterns and such, and change the values yourself and see if the weapon changes. Not guaranteed of course.
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Lodan Newbie cheater
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Posted: Sun Mar 22, 2015 9:01 pm Post subject: |
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Ok i get it this is static adress i restart the game many times and it still there.
so which is my offset ?
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20.96 KB |
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8424 Time(s) |

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atom0s Moderator
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Joined: 25 Jan 2006 Posts: 8587 Location: 127.0.0.1
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Posted: Sun Mar 22, 2015 9:22 pm Post subject: |
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You have multiple offsets there since it is a multi-level pointer.
<game_name>.exe + 02AEC070 is the first pointer.
+170 is the first offset.
+228 is the next offset.
+270 is the next offset.
+B8 is the next offset.
+0 is the last offset.
Each offset here is read as a pointer. Also keep in mind everything shown is also considered hexadecimal.
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Zanzer I post too much
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Joined: 09 Jun 2013 Posts: 3278
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Posted: Sun Mar 22, 2015 9:33 pm Post subject: |
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Oops, you forgot to white out one of those [name removed] labels in your screenshots.
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