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V7.7 - A Plague Tale Requiem - Crash activating speedhack

 
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division_by_zero
How do I cheat?
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Joined: 26 Sep 2026
Posts: 1

PostPosted: Sat Sep 26, 2026 6:46 am    Post subject: V7.7 - A Plague Tale Requiem - Crash activating speedhack Reply with quote

Hello

I haven an issue with the Linux version. The very moment i activate the Speedhack the app freezes a few seconds and then crashes with out of memory.

Can you help?

As im neither allowed to post zips nor urls i can't supply a logfile.

This might be relevant:


Code:

going to wait for all symbols loaded because of APlagueTaleRequiem_x64.agsInit
shallow=false
going to wait for all symbols loaded because of APlagueTaleRequiem_x64.agsInitialize
 list
Base=140000000
headersize=1024
calling peinfo_getEntryPoint
calling peinfo_getdatabase
After setcodeanddatabase
oldprocessid != processid
openProcessEpilogue exit
shallow=false
going to wait for all symbols loaded because of speedhack_wantedspeed
TTCC.create('libtcc-64')
Binary writer 0: 0000000000400000 -> 0000000000400A3C : 1
Binary writer 0: 0000000000400A40 -> 0000000000400AF0 : 1
Binary writer 0: 0000000000400B00 -> 0000000000400B10 : 2
Binary writer 0: 0000000000400B10 -> 0000000000400B20 : 2
BiThe opened process is 64-bit
ext_alloc(1, 7faa5e120000, 64)
hasLoadedExtension == FALSEloadCEServerExtension
modulepath = /home/john_doe/Downloads/CheatEngineLinux771/libceserver-extension_x86_64_linux.so
Scanning for dlopen
Calling loadExtension
loadExtension()
path=/home/john_doe/Downloads/CheatEngineLinux771/libceserver-extension_x86_64_linux.so
Phase 0: Check if it's already open
OpenPipe("ceserver_extension3901")trying to connect to ceserver_extension3901
connect returned -1
Failed connecting to ceserver_extension3901
Not yet loaded
Execute check passed
dlopen=0x7faa5def3900
ptrace called (PTRACE_ATTACH(10), 3901, (nil), (nil))
After pauseProcess: PID=3901
Aligning stack.  Was 1000fe800 is now 1000fe7e8
Writing the .so path to load into the stack: /home/john_doe/Downloads/CheatEngineLinux771/libceserver-extension_x86_64_linux.so
l=81
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe800, 0x2f)
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe801, 0x68)
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe802, 0x6f)
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe803, 0x6d)
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe804, 0x65)
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe805, 0x2f)
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe806, 0x68)
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe807, 0x6f)
ptrace called (PTRACE_POKEDATA(5), 3901, 0x1000fe808, 0x6c)




I'm running the GOG-Version uner Wine, so i'm not sure this is the right forum.

Running the Windows-Cheatengine in the same Prefix does not crash, but the speedhack simply does nothing. Sometimes. Sometimes it takes a few seconds to activate and then everything is fine. Sometimes a reboot helps, sometimes not. Eventually the moon needs to be in the right phase. dunno.
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Dark Byte
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PostPosted: Sat Sep 26, 2026 3:23 pm    Post subject: Reply with quote

the log is fine. it likely goes bad later

how is your steam installed? as a snap package, or natively using the steam installer itself ?

and try waiting a bit before enabling speedhack

and confirm you have enough swap space

and try lowering graphics details to bare minimum and see if it works better then ?

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