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satandidnowrong Newbie cheater
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Joined: 02 Mar 2024 Posts: 11
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Posted: Wed Mar 06, 2024 12:54 pm Post subject: Table Script Separation Scripting |
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I have a table for a single game with 3 different mods.
Some of the scripts are interchangeable while some of them are specific.
I want the scripts to populate for the respective mods.
I do not want to have multiple copies of scripts to have to update.
Is there a way to represend the scripts symbolically?
May be have the scripts in a hidden header with enable scripts with their accompanying symbols in separate headers for each mod?
I would rather automate it with lua.
Any ideas?
Thanks. Darkbyte is on like 23k posts thanks for being active in your community.
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Last edited by satandidnowrong on Thu Mar 07, 2024 11:05 am; edited 1 time in total |
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AylinCE Grandmaster Cheater Supreme
Reputation: 37
Joined: 16 Feb 2017 Posts: 1533
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Posted: Wed Mar 06, 2024 1:12 pm Post subject: |
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This may be an article suitable for your situation.
https://forum.cheatengine.org/viewtopic.php?t=614169
*You can store more than one table and call it with a single button.
*Instead of producing a new Trainer with each update, you can update it remotely starting from the first distribution.
*You can call one or more scripts depending on the selected action.
*With a few buttons on the Trainer and a few lines of connection code, you can handle the work of dozens of Trainers from a remote server.
*You can also put the Trainer into service or block it remotely (deactivate it) whenever you want.
*Ahh.. This is the big problem of the whole world; As long as you have good Lua encryption, only you can manage all of these options.
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satandidnowrong Newbie cheater
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Joined: 02 Mar 2024 Posts: 11
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Posted: Wed Mar 06, 2024 1:20 pm Post subject: |
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Damn that sounds great let me look into this
A skill not know is a new path to travel.
I appreciate your effort of response.
Please enjoy your day and don't forget that you made a step to do good today.
That is the most important part. Do not forget it.
--Oouewah! It's your post! >_< xD
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AylinCE Grandmaster Cheater Supreme
Reputation: 37
Joined: 16 Feb 2017 Posts: 1533
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Posted: Wed Mar 06, 2024 1:35 pm Post subject: |
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(Out of subject:
Is @TheyCallMeTim13 alive?
If you can reach the master, please say hello.
Since launching his site ("OpenCheatTables.org"), he's been home no longer.
We miss him and his solutions. )
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satandidnowrong Newbie cheater
Reputation: 0
Joined: 02 Mar 2024 Posts: 11
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Posted: Wed Mar 06, 2024 9:10 pm Post subject: |
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| AylinCE wrote: | (Out of subject:
Is @TheyCallMeTim13 alive?
If you can reach the master, please say hello.
Since launching his site ("OpenCheatTables.org"), he's been home no longer.
We miss him and his solutions. ) |
I hear this. Luckily, not knowing means the answer could be any thing.
Let's try to believe some thing good. It will benefit us to do so and harm us to do other wise. As things settle, high to low, so do those towards comfort. Eventually we all rest. For some, a short time, and for others, the rest.
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