local addr1 = getAddress'game.exe+1234'
local val = readInteger'game.exe+5678'
local addr3 = addr1 + val
If you're talking about the address list, CE accepts Lua code in the provided fields. What's accepted is oddly lenient, so play around with it a little.
e.g. could use `game.exe+1234+readInteger'game.exe+5678'` in the "address" field, or use `readInteger'game.exe+5678'` as an offset.
There might be a better way of doing this. _________________
I don't know where I'm going, but I'll figure it out when I get there.
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