Posted: Thu Mar 02, 2023 4:21 am Post subject: Question about Freeing Cheat Engine Objects in Lua
The documentation for the getPropertyList() function says that the function returns a stringList object and to free the list when done. To free this object do I just simply use the destroy() method, then set the variable (that had the object assigned to it) to nil?
Joined: 09 May 2003 Posts: 25288 Location: The netherlands
Posted: Thu Mar 02, 2023 6:21 am Post subject:
This is actually one of the few things that I can make it so it destroys itself as it's not a GUI control, so if it gets garbage collected it won't screw up the rest of the system. I'll do that in next version _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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