I tried with FRESH install of CE same stuff . Is there CE 7.5 ? Is this fixed . What can cause this ?
Problem may be on my end but honestly dont know what can cause it _________________
unless you used the allow increase/decrease option or use a lua script to edit the value using the addresslist, I don't know what can cause that
do you remember the original value before freezing it changes it ?
and do float show a . or , in your display ?
i dont use lua to edit it i just tick "freeze" and values goes from say 200 or -200 not sure to 830393039 something like this completely unrelated value.
this happens in multiple games and different tables. _________________
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