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etioplmld Advanced Cheater Reputation: 0
Joined: 09 Feb 2021 Posts: 74
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Posted: Tue Jan 11, 2022 2:18 am Post subject: cheat table,ct or ce script descriptions translate tool. |
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Batch edit cheat table descriptions to other languages
a change description lua tool,Batch edit the description .Batch modify the description of the ct,cheat table,ce script.
cheat table Translation only needs ctrl +a ,ctrl +c,ctrl +v.and google translate.
an easy way to change the ct file language to another language.
Hope someone who looking for a ct file translation tool will find this thread.
Code: |
[ENABLE]
{$lua}
f = createForm(true)
f.Position=poDesktopCenter
f.Width=256
f.Height=288
f.Caption = 'Modify description '
local b1=createButton(f)
b1.Left=20
b1.Top=10
b1.caption='read'
local b2=createButton(f)
b2.Left=155
b2.Top=10
b2.caption='change'
local m=createMemo(f)
m.Height=180
m.Left=10
m.Top=50
m.Width=240
m.WordWrap=false
m.ScrollBars="ssAutoBoth"
b1.OnClick=function()
local sr = m.getLines()
al=getAddressList()
for n=0, al.Count-1 do
sr.String[n]=al[n].description
end
end
b2.OnClick=function()
local sr = m.getLines()
al=getAddressList()
for n=0, sr.Count-1 do
al[n].description=sr.String[n]
end
end
[DISABLE]
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[img]
https://s4.gifyu.com/images/GIF03.gif
[/img]
Last edited by etioplmld on Sun Aug 28, 2022 1:53 am; edited 2 times in total |
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LeFiXER Grandmaster Cheater Supreme Reputation: 20
Joined: 02 Sep 2011 Posts: 1055 Location: 0x90
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Posted: Tue Jan 11, 2022 5:36 am Post subject: |
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As per the "languages" folder within the Cheat Engine installation directory.
Code: |
C:\Program Files\Cheat Engine x.x\languages
// Where x.x denotes your version.
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Quote: |
create a language folder for your country (appropriate folder names are in the format of: en_US, nl_NL, ru_RU, etc...)
copy the .po files to the appropriate folder and then start editing
Order of picking:
if there is a cheatengine.po it will pick that, else cheatengine-x86_64.po and if that fails cheatengine-i386.po
the 32-bit version can work perfectly fine with the 64-bit po
Same for the tutorial
By default it picks the system language, but you can overide this by adding --LANG langstr or -l langstr to the parameters of Cheat Engine
editing po files.
There are some po editing tools but you can also do it by hand
msgid contains the original string and msgstr contains the translated string.
If msgstr is empty the original string will be shown
Certain strings are not present in the cheatengine.po file, but are present in lclstrconsts.po
The lclstrconsts.po file belongs to the LCL that the Cheat Engine GUI is build upon
Custom name for your translation:
place a name.txt file in your translation folder and name it anything you like instead of the language code
Custom lua script for your translation:
place an init.lua file in the translation folder and the code in there will be executed when CE starts. You can use this to shift objects around or adjust anchors to make space for your text
----
example for Dutch
create the languages\nl_NL folder and move the .po files to there
then translate the .po files
e.g:
before:
#: mainunit.rscheatengine
msgid "Cheat Engine"
msgstr ""
after:
#: mainunit.rscheatengine
msgid "Cheat Engine"
msgstr "Valsspeel motor"
(This is just an example, please don't translate blindly like this...)
to test you would run cheat engine with --LANG nl_NL
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