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Kolonel How do I cheat? Reputation: 0
Joined: 18 Mar 2020 Posts: 4
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Posted: Tue Dec 07, 2021 5:51 am Post subject: read "find what addresses this instruction accesses&quo |
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Hi,
Following these steps I got the entities X coords that are around me:
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1 - Find an enemy's HP value.
2 - Right-click, find what accesses that address.
3 - Find code there that runs all the time, click Show Disassembler.
4 - On that code, right-click it and choose "find what addresses this instruction accesses".
5 - Leave the new window open and play in-game a bit, and see if that window starts filling in with lots of addresses (it should), each of those should be an enemy's HP address added to the list as it's touched by the game.
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But now I don't know how should I access them programmatically to read all entities X's so I can make a map.
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
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Posted: Tue Dec 07, 2021 6:03 am Post subject: |
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I'd say use some code injection
If assembler and C are too tricky, you can use lua as well
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Kolonel How do I cheat? Reputation: 0
Joined: 18 Mar 2020 Posts: 4
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Posted: Tue Dec 07, 2021 8:48 am Post subject: |
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The problem would be... I don't even know where to start from.
Here is how it looks:
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21.93 KB |
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1118 Time(s) |
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