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XYZ-Coordinates

 
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Newbienoobster
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PostPosted: Mon Dec 06, 2021 5:46 pm    Post subject: XYZ-Coordinates Reply with quote

So I was able to find the X-Y-Z Coordinates (Base Addresses).
But when I change them, they are always changing them back to the initial value.
I want to make something like "teleport to waypoint" or stuf like that. How can i do this.?
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Newbienoobster
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PostPosted: Tue Dec 07, 2021 12:31 pm    Post subject: Reply with quote

Ok, what I found out so far: Seems like the Base Address is Read-Only. Does this mean there is another or am I doing something wrong.?
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Csimbi
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PostPosted: Tue Dec 07, 2021 12:38 pm    Post subject: Reply with quote

Correct, it means you have not found the right address.
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Newbienoobster
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PostPosted: Tue Dec 07, 2021 1:34 pm    Post subject: Reply with quote

okay found it now. Thank you. Now one more Question: How can I copy the value from one address into another?
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Csimbi
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PostPosted: Tue Dec 07, 2021 1:50 pm    Post subject: Reply with quote

Load it to a register and write it out from the register.
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Newbienoobster
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PostPosted: Tue Dec 07, 2021 1:54 pm    Post subject: Reply with quote

okay I don't understand a word :S
I tried it with
mov bh,[blabla.exe+5067A70]
but it says it is too big?
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Csimbi
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PostPosted: Tue Dec 07, 2021 2:05 pm    Post subject: Reply with quote

You need to learn about registers and data representation, I guess.
A float is 32 bits.
You can load that into a 32bit general register, the FPU or an XMM register.
Good luck!
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Newbienoobster
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PostPosted: Wed Dec 08, 2021 9:23 am    Post subject: Reply with quote

oh okay, maybe in a few weaks i understand what you mean. thanks anyway. Can't really keep going with this^^
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