Hi, I was perusing a table someone else wrote (I look at code from time to time as it's my preferred way to learn) and I noticed that the writer had the ability to view the function names somehow, I know this is possible with Mono games but I was unaware that you could do this with other games, specifically the one I was looking at is breathedge (made with unreal). for instance:
The portion I don't see is : .UW_Crafting_C__pf977162699::bpf__InitCrafting__pf
what I am seeing on my view is something like Breathedge-WinGDK-Shipping.exe.text+25261C1
I was wondering if there was a plugin or some other tool that allows you to see the object and function names and to do searches, like you can for games with mono. I am trying to find a better way to get into Unreal games, I don't have much luck with back tracing.
Joined: 08 Jun 2020 Posts: 122 Location: Migrating
Posted: Thu Sep 23, 2021 11:19 pm Post subject:
Over on FearlessRevolution (sister site) you can check out the Tools section for Cake-san's "Basic UE4 Win64 Base Table" which helps deconstruct UE4 games.
I'm no expert in the engine or using it (or that table), but it should be helpful if you know what you're doing. From what I glossed over in the past it helps a lot if you've worked with the engine or at least understand how it's all structured.
Otherwise I have no leads, but there's likely other useful tools somebody's made. _________________
Trying to learn!
Add me on Discord if you want hands-on help: Birdi#0007
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