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Drustanus How do I cheat? Reputation: 0
Joined: 09 Jun 2017 Posts: 2
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Posted: Sat Sep 18, 2021 10:37 pm Post subject: [Q] Finding commonalities between pointer scan results? |
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Title pretty much sums it up.
I've done two pointer scans for two different values, mana and ammo.
I know these values are in two separate structures in memory, but I presume they are likely to share a common ancestor eg. a player class that has pointers to both of these structures.
So, I'm trying to find this common pointer path (ie. same base / most of the offsets are shared), but there's just so many results that it's taking forever to sift through manually.
Does CE have this kind of functionality built-in? If not, is there at least a simple way to decompress the pointer scan files and write the comparison code myself, perhaps with LUA?[/b]
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25295 Location: The netherlands
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Posted: Sun Sep 19, 2021 6:07 am Post subject: |
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i recommend first sorting the pointerscan results
click on header offset 1, 2, 3, etc... till the list is properly sorted
then it should be easier to find matches
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