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the theory of impossible moves in homescapes and bluestacks

 
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rastemserie
How do I cheat?
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Joined: 27 Mar 2021
Posts: 5

PostPosted: Wed Jul 14, 2021 3:32 am    Post subject: the theory of impossible moves in homescapes and bluestacks Reply with quote

Even using memory system searching for an unknown initial value and then search decreasing by 1, you cannot change movements in homescapes and bluestacks.
My theory : the movement factor.
I think movements are multiplied by an unknown factor , let's say X, and when you make a move the result is subtracted by the factor every time.
Example:
If the level has 23 moves and the factor is 8 the result is 184, then each time you make a movement substrate 8. the result in 23 times is 0.

21*10=210 , 210 - 21 times 10 = 0
18*6=108 , 108 - 18 times 6 = 0

movements multiplied X minus X times equal 0

the advantage of having an unknown factor is that the y an change it every day week ... and made impossible to change movements
thanks for reading this mad theory
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