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D3DHook: destroy TextContainer

 
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papaflyn
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Joined: 11 Apr 2021
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PostPosted: Sun Apr 11, 2021 6:20 am    Post subject: D3DHook: destroy TextContainer Reply with quote

Hey,
Is it possible to destroy a TextContainer created with D3DHook:createTextContainer?

while we're at it, it would be nice to free the Fontmap aswell.

I've checked LuaD3DHook.pas, but it doesnt seem like TD3DHook_TextContainer::destroy gets exposed to the Lua engine.

Thanks.
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Dark Byte
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PostPosted: Sun Apr 11, 2021 11:19 am    Post subject: Reply with quote

Code:

objectname.destroy()


in this case
Code:

TextContainerObject.destroy()

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