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verygood14101 How do I cheat? Reputation: 0
Joined: 16 Mar 2021 Posts: 3
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Posted: Tue Mar 16, 2021 1:37 pm Post subject: [help] label rainbow |
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I want lua code in the video, I want to make the label rainbow like in the video.
I can not post Link here But you can find it on youtube please help me thank you
Video Name = Growtopia | Trainer/ New / V.2.999
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ByTransient Expert Cheater Reputation: 5
Joined: 05 Sep 2020 Posts: 240
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Posted: Tue Mar 16, 2021 4:53 pm Post subject: |
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Code: | if f then f.destroy() f = nil end
f = createForm()
f.Position = 'poScreenCenter'
f.color=0
local label1 = createLabel(f)
label1.Font.Size=18 label1.Left=15 label1.Top=15 label1.caption="Cheat Engine 1"
local label2 = createLabel(f)
label2.Font.Size=18 label2.Left=50 label2.Top=50 label2.caption="Cheat Engine 2"
local label3 = createLabel(f)
label3.Font.Size=18 label3.Left=85 label3.Top=85 label3.caption="Cheat Engine 3"
local label4 = createCheckBox(f)
label4.Font.Size=18 label4.Left=75 label4.Top=125 label4.caption="Form On Click Effect!"
local panel1 = createPanel(f) panel1.AutoSize=false
panel1.Font.Size=18 panel1.Left=75 panel1.Top=175 panel1.caption="Cheat Engine 5"
local objColor=101
if c1 then c1.Destroy() c1=nil end
c1=createTimer(false)
c1.Interval=900
c1.OnTimer= function ()
objColor=tonumber(objColor) + 101802
print(objColor)
for i=0, f.ControlCount-1 do
local object = f.Control[i]
object.Font.Color=math.floor(objColor,16777215) --objColor
if objColor>16777215 then
objColor=101
end
end
end
f.OnClick=function() if c1.Enabled==false then c1.Enabled=true else c1.Enabled=false end end
--c1.Enabled = false
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or.. sprinkle effect.
Code: | if f then f.destroy() f = nil end
f = createForm()
f.Position = 'poScreenCenter'
f.color=0
local label1 = createLabel(f)
label1.Font.Size=18 label1.Left=15 label1.Top=15 label1.caption="Cheat Engine 1"
local label2 = createLabel(f)
label2.Font.Size=18 label2.Left=50 label2.Top=50 label2.caption="Cheat Engine 2"
local label3 = createLabel(f)
label3.Font.Size=18 label3.Left=85 label3.Top=85 label3.caption="Cheat Engine 3"
local label4 = createLabel(f)
label4.Font.Size=18 label4.Left=75 label4.Top=125 label4.caption="Form On Click Effect!"
local panel1 = createPanel(f) panel1.AutoSize=false
panel1.Font.Size=18 panel1.Left=75 panel1.Top=175 panel1.caption="Cheat Engine 5"
local objColor=101
if c1 then c1.Destroy() c1=nil end
c1=createTimer(false)
c1.Interval=100
c1.OnTimer= function ()
for i=0, f.ControlCount-1 do
local object = f.Control[i]
objColor=tonumber(objColor) + 101
object.Font.Color=objColor
print(objColor)
if objColor>16777215 then
objColor=101
end
end
end
f.OnClick=function() if c1.Enabled==false then c1.Enabled=true else c1.Enabled=false end end
--c1.Enabled = false |
Or create a table, add the special colors you want into it (sort the colors by tone for deletion and appearing)
Then add these colors to the timer.
sample:"0x00FF00"
Code: | local myColors={"0x00FF00","0xFFFF00","0xFF0000","0xFF007E",
"0xFF00FF","0xBF00FE","0x0040FF","0x007FFF","0x00BEFF","0x00FFFF"}
local colorIndex=0
c1.OnTimer= function ()
colorIndex=tonumber(colorIndex) + 1
for i=0, f.ControlCount-1 do
local object = f.Control[i]
object.Font.Color=myColors[colorIndex]
end
if colorIndex==10 then --5 myColors index
colorIndex=0
end
end |
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verygood14101 How do I cheat? Reputation: 0
Joined: 16 Mar 2021 Posts: 3
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Posted: Wed Mar 17, 2021 5:43 am Post subject: |
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ByTransient wrote: | Code: | if f then f.destroy() f = nil end
f = createForm()
f.Position = 'poScreenCenter'
f.color=0
local label1 = createLabel(f)
label1.Font.Size=18 label1.Left=15 label1.Top=15 label1.caption="Cheat Engine 1"
local label2 = createLabel(f)
label2.Font.Size=18 label2.Left=50 label2.Top=50 label2.caption="Cheat Engine 2"
local label3 = createLabel(f)
label3.Font.Size=18 label3.Left=85 label3.Top=85 label3.caption="Cheat Engine 3"
local label4 = createCheckBox(f)
label4.Font.Size=18 label4.Left=75 label4.Top=125 label4.caption="Form On Click Effect!"
local panel1 = createPanel(f) panel1.AutoSize=false
panel1.Font.Size=18 panel1.Left=75 panel1.Top=175 panel1.caption="Cheat Engine 5"
local objColor=101
if c1 then c1.Destroy() c1=nil end
c1=createTimer(false)
c1.Interval=900
c1.OnTimer= function ()
objColor=tonumber(objColor) + 101802
print(objColor)
for i=0, f.ControlCount-1 do
local object = f.Control[i]
object.Font.Color=math.floor(objColor,16777215) --objColor
if objColor>16777215 then
objColor=101
end
end
end
f.OnClick=function() if c1.Enabled==false then c1.Enabled=true else c1.Enabled=false end end
--c1.Enabled = false
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or.. sprinkle effect.
Code: | if f then f.destroy() f = nil end
f = createForm()
f.Position = 'poScreenCenter'
f.color=0
local label1 = createLabel(f)
label1.Font.Size=18 label1.Left=15 label1.Top=15 label1.caption="Cheat Engine 1"
local label2 = createLabel(f)
label2.Font.Size=18 label2.Left=50 label2.Top=50 label2.caption="Cheat Engine 2"
local label3 = createLabel(f)
label3.Font.Size=18 label3.Left=85 label3.Top=85 label3.caption="Cheat Engine 3"
local label4 = createLabel(f)
label4.Font.Size=18 label4.Left=75 label4.Top=125 label4.caption="Form On Click Effect!"
local panel1 = createPanel(f) panel1.AutoSize=false
panel1.Font.Size=18 panel1.Left=75 panel1.Top=175 panel1.caption="Cheat Engine 5"
local objColor=101
if c1 then c1.Destroy() c1=nil end
c1=createTimer(false)
c1.Interval=100
c1.OnTimer= function ()
for i=0, f.ControlCount-1 do
local object = f.Control[i]
objColor=tonumber(objColor) + 101
object.Font.Color=objColor
print(objColor)
if objColor>16777215 then
objColor=101
end
end
end
f.OnClick=function() if c1.Enabled==false then c1.Enabled=true else c1.Enabled=false end end
--c1.Enabled = false |
Or create a table, add the special colors you want into it (sort the colors by tone for deletion and appearing)
Then add these colors to the timer.
sample:"0x00FF00"
Code: | local myColors={"0x00FF00","0xFFFF00","0xFF0000","0xFF007E",
"0xFF00FF","0xBF00FE","0x0040FF","0x007FFF","0x00BEFF","0x00FFFF"}
local colorIndex=0
c1.OnTimer= function ()
colorIndex=tonumber(colorIndex) + 1
for i=0, f.ControlCount-1 do
local object = f.Control[i]
object.Font.Color=myColors[colorIndex]
end
if colorIndex==10 then --5 myColors index
colorIndex=0
end
end |
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Thank you very much
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