Posted: Thu Mar 11, 2021 1:15 am Post subject: Unclear usage of registerSymbol()
Code:
local x=5
registerSymbol("x",getAddress("x")) -- line 2
writeFloat('12345678',x)
Script cannot be activated with line 2.
Is my syntax for registerSymbol() correct?
And if this is wrong so then how to register a symbol or variable present in my lua script so that it can be used in cheat table?
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