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[Help] No Pointer and no hex research find

 
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noircc
How do I cheat?
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Joined: 30 Jan 2021
Posts: 4

PostPosted: Sat Jan 30, 2021 9:45 am    Post subject: [Help] No Pointer and no hex research find Reply with quote

Hello,

On a beta game (Unity), I try to find pointermap for life of an enemie.

I try to create multiple "Generate pointermap" (find life value (same enemie each time) and right clic Generate pointermap) and compare in each other -> no result.

I try to "find out what accesses this address" and search address find in hexadecimal, same -> no result.


Would you know, please, why i can't find anything?

and how can i find the pointer of enemy life?

Thanks



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sbryzl
Master Cheater
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Joined: 25 Jul 2016
Posts: 252

PostPosted: Sat Jan 30, 2021 5:27 pm    Post subject: Reply with quote

Try searching 8 byte value rather than all. If that doesn't work trace the function to see how rax gets the value. If that doesn't work you may want to just create an auto assemble table to pull the address right there.
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noircc
How do I cheat?
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Joined: 30 Jan 2021
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PostPosted: Sun Jan 31, 2021 6:57 am    Post subject: Reply with quote

sbryzl wrote:
Try searching 8 byte value rather than all. If that doesn't work trace the function to see how rax gets the value. If that doesn't work you may want to just create an auto assemble table to pull the address right there.


Thanks for your respond.

Same result for 8 bytes. Thank you for your leads, but still out of competence for me ^^.

I found in other post, someone who recommend to increase the Maximum offset value and Max level in Pointerscanner scanoptions, and at "8095 / 8" I start found something that seems to work.

Thanks



EDIT : finally no ^^ when I move on to another fight, the pointers I found show nothing.
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sbryzl
Master Cheater
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PostPosted: Sun Jan 31, 2021 10:36 am    Post subject: Reply with quote

You need to create an auto assembler script to save the address. This is likely covered in the Cheat Engine tutorial.
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noircc
How do I cheat?
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Joined: 30 Jan 2021
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PostPosted: Mon Feb 01, 2021 12:04 pm    Post subject: Reply with quote

I try that (Auto assemble.png),

Quote:
Find out what accesses this addresses
1F95CD23958 : movss [rax],xmm5
Show disassembler
Tools
Auto assemble
Code injection



or that (Auto assemble - AOB Injection.png)

Quote:
Find out what accesses this addresses
1F95CD23958 : movss [rax],xmm5
Show disassembler
Tools
Auto assemble
AOB Injection
Assign to current cheat table



but it doesn't help me because I don't know what to do with it afterwards Wink
and anyway the address changes when move on to another fight, so the script in cheat table is not usefull (and this even if I work with the pointer + offset and not with an adress like my pictures)


I try what it's proposed by ex 9 of tutoriel (distinct group (friend/enemy))(Compare.PNG) but no common value usable for each group

Quote:
Find out what accesses this addresses
1F95CD23958 : movss [rax],xmm5
Show disassembler
Find out what addresses this instruction accesses
Open dissect data with selected addresses
Group 1 / group 2



So thanks for the help, but don't bother anymore, too well protect for me ^^



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sbryzl
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PostPosted: Mon Feb 01, 2021 1:35 pm    Post subject: Reply with quote

That makes it challenging when it can't find a unique AOB but something could make it much easier.

Under Mono in the menu select Activate Mono Features or something similar. This will cause Cheat Engine to dissect all the mono structures which should give the mono based labels to more easily find the location.
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noircc
How do I cheat?
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PostPosted: Tue Feb 02, 2021 2:47 am    Post subject: Reply with quote

done ^^

*Activate mono feature and show disassembler : monoOn.png

Quote:
Mono
Activate mono features
Find out what accesses this addresses
Show disassembler
System.Collections.Generic:Dictionary`2:set_item+328 : movss [rax],xmm5



*Look inside "System", but no specific "....:Dictionary`2", only "...SortedDictionary`2" : Dictionary2InSystem.png

see zupimages.net/up/21/05/kqbg.png for expand some "...SortedDictionary`2"



*In Assembly-CSharp I found "Damage" and "Heal", but no methods usefull (I think) : MonoDamageHeal.png

*Found also "HealthBar", see zupimages.net/up/21/05/dqnk.png for this unfolded.



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