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make game attach to winform or wxwidgets

 
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Twistedfate
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PostPosted: Thu Sep 24, 2020 6:36 pm    Post subject: make game attach to winform or wxwidgets Reply with quote

Hello I Have 2 Questions :
is that possible to build winform or wxwidgets GUI application as one dll file and attach that dll to the game .

the idea :
I have build GUI for example to print messagebox on the screen
but the message box string parameter will be sent from the game.

summary the caller is the game and the calle is the function inside winform or wxwidget .
can I do that ?

-I 'm Building packet analyzer but to simplify said message box
I know about celua server method ..
and I didn't learn to inject memory via cpp or c# I use only CE
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atom0s
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PostPosted: Fri Sep 25, 2020 2:12 pm    Post subject: This post has 1 review(s) Reply with quote

Using a huge library like WinForm/wxWidgets is overkill. You can hook onto the games rendering engine and draw an immediate-mode UI using ImGUI much easier and with a lot less code.
https://github.com/ocornut/imgui

If you are focused on using C#, look at EasyHook or other managed injection setups to deal with injecting a .NET library into a process. Getting a window up and running is easy, but hooking is a bit more work depending on how you do it and what you use if done in C#.

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Twistedfate
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PostPosted: Tue Sep 29, 2020 6:14 am    Post subject: Reply with quote

atom0s wrote:
Using a huge library like WinForm/wxWidgets is overkill.

True I didn't sleep very well since that moment but I am done with wx and worked fine Very Happy

and thank your for info I learned so much from you .
rep done <3
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