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mafril How do I cheat? Reputation: 1
Joined: 19 Oct 2014 Posts: 6
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Posted: Fri May 08, 2020 1:13 pm Post subject: getPS4ControllerState |
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Hello, this is my first "contribution" to CE. So, bear with me.
I made this simple DLL file that adds a similar function to getXBox360ControllerState.
Simple example:
Code: | cc = require("getPS4ControllerState")
state = cc.GAMEPAD_DPAD_DOWN()
if state then print ("pressed")
else print ("not pressed") end |
Here is a list of what you can do:
Quote: | GAMEPAD_DPAD_UP boolean D-PAD Up
GAMEPAD_DPAD_DOWN boolean D-PAD Down
GAMEPAD_DPAD_LEFT boolean D-PAD Left
GAMEPAD_DPAD_RIGHT boolean D-PAD Right
GAMEPAD_OPTIONS boolean Options button
GAMEPAD_SHARE boolean Share button
GAMEPAD_LEFT_THUMB boolean Left thumbstick down
GAMEPAD_RIGHT_THUMB boolean Right thumbstick down
GAMEPAD_LEFT_SHOULDER boolean Left shoulder button
GAMEPAD_RIGHT_SHOULDER boolean Right shoulder button
GAMEPAD_CROSS boolean Cross button
GAMEPAD_CIRCLE boolean Circle button
GAMEPAD_SQUARE boolean Square button
GAMEPAD_TRIANGLE boolean Triangle button
GAMEPAD_LEFT_TRIGGER boolean Left trigger button
GAMEPAD_RIGHT_TRIGGER boolean Right trigger button
GAMEPAD_PS boolean PS button
GAMEPAD_TOUCH_PAD boolean Press on the touchpad
LeftTrigger integer ranging from 0 to 255 Left trigger
RightTrigger integer ranging from 0 to 255 Right trigger
ThumbLeftX integer ranging from -32768 to 32767 Horizontal position of the left thumbstick
ThumbLeftY integer ranging from -32768 to 32767 Vertical position of the left thumbstick
ThumbRightX integer ranging from -32768 to 32767 Horizontal position of the right thumbstick
ThumbRightY integer ranging from -32768 to 32767 Vertical position of the right thumbstick
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To install it just put the file in the CE folder.
Download:
https://mega.nz/file/qwAwyKRT#lmkd5YKNnDP0P7hQwaqGhW6x-YnrGWJEpshwWTpevsc
If there is a better way to share it or do it, please let me know.
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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Fri May 08, 2020 5:28 pm Post subject: |
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Usually extensions here have source files. Dlls statically linked (imported dlls count as little as possible, e.g. /MT compiler flag or -static)
For now I see it imports:
lua53-64.dll
WINMM.dll
KERNEL32.dll
ADVAPI32.dll
MSVCP140.dll
VCRUNTIME140.dll
api-ms-win-crt-heap-l1-1-0.dll
api-ms-win-crt-runtime-l1-1-0.dll
api-ms-win-crt-math-l1-1-0.dll
api-ms-win-crt-stdio-l1-1-0.dll
32 bit version inside clibs32 and 64bit version inside clibs64 folder.
I'll try it tomorrow with real PS4 joy pad. What's needed? ds4windows?
Also, CE autocomplete doesn't look nice:
_________________
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mafril How do I cheat? Reputation: 1
Joined: 19 Oct 2014 Posts: 6
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Posted: Fri May 08, 2020 6:17 pm Post subject: |
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I will share the source after I better organize the code.
For CE autocomplete, I think it’s CE fault. I could rename them to camel case but I wanted to mimic getXBox360ControllerState.
And to use it you don’t need ds4windwos.
I made it because some games support ds4 natively (e.g. the surge).
And for the 32/64 bit , I think I will make it 32-bit strictly.
Thank you for the suggestions.
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