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Zhao81 How do I cheat? Reputation: 0
Joined: 29 Mar 2019 Posts: 5
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Posted: Mon Apr 13, 2020 2:20 pm Post subject: My trainer not working on mac |
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I'm using windows, but all of my mac users has problems with the trainer. They can't auto attach or select from the process list even though they already disabled their system integrity protection. Are there any other solutions?
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25287 Location: The netherlands
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Posted: Mon Apr 13, 2020 4:08 pm Post subject: |
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How does your trainer work?
aobscans, or relative addresses ?
if aobscans, do you use aobscanmodule, or just aobscan?
if relative addresses, how are they formatted
Remember, mac's do not have .EXE or .DLL so anything with .EXE or .DLL in it will not work
Also, Mac builds for games may have been build with different compiler parameters generating different assembler code, so the code might be different as well compared to the windows version
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Zhao81 How do I cheat? Reputation: 0
Joined: 29 Mar 2019 Posts: 5
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Posted: Tue Apr 14, 2020 7:59 pm Post subject: |
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I'm only using Aobswap, to scan and replace the aob
The trainer is saved as .CETRAINER but the script does have .dll used for the auto attach. Like "pepflashplayer.dll" and "kernel32.dll".
It's a flash game
So is it the dll part that makes my trainer not work?
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25287 Location: The netherlands
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Posted: Wed Apr 15, 2020 1:02 am Post subject: |
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yes, mac doesn't have kernel32.dll and also no pepflashplayer.dll
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Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
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